| DecalFramework Reference |
| DecalCreator.CreateDynamicSkinnedDecal (UnityEngine.Mesh, UnityEngine.GameObject, Frameshift.Decal.DecalType) Method |
| See Also |
|
Create dynamic skinned Decal GameObject
Overload List
| Name | Description |
|---|---|
| public static GameObject CreateDynamicSkinnedDecal(Mesh, GameObject, DecalType); | Create dynamic skinned Decal GameObject |
| public static GameObject CreateDynamicSkinnedDecal(Mesh, GameObject, DecalType, Material); | Create dynamic skinned Decal GameObject with material override |