| DecalFramework Reference |
| DecalCreator.CreateDecalMesh (Frameshift.Decal.DecalType, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Collider()) Method |
| See Also |
|
Create Decal mesh from colliders array.
Overload List
| Name | Description |
|---|---|
| public static Mesh CreateDecalMesh(DecalType, Vector3, Vector3, Collider[]); | Create Decal mesh from colliders array. |
| public static Mesh CreateDecalMesh(DecalType, Vector3, Vector3, Collider[], Vector3); | Create Decal mesh from colliders array. Set directly orientation. |
| public static Mesh CreateDecalMesh(DecalType, Vector3, Vector3, GameObject); | Create Decal mesh from GameObject. |
| public static Mesh CreateDecalMesh(DecalType, Vector3, Vector3, GameObject, Vector3); | Create Decal mesh from GameObject. Set directly orientation. |