A few important tips

Delft Visualisation and Image processing Development Environment

A few important tips Previous Top Next

Before we start, a few productivity-enhancing secrets of the Graph Editor are revealed here.

Placing modules
You can place modules on the canvas in more than one way.
·      Drag and drop the module name from the module list on the bottom-left onto the canvas. You can narrow down the list of modules by selecting one or more categories. The "ALL'' category includes all modules available.
·      Double clicking on a module name will place that module on the canvas.
·      Typing in the module search box on the upper left and then pressing the ENTER-key will place the first automatically selected module in the search results on the canvas. See the next section for more details on this.

Placing modules quickly
As mentioned above, modules can be placed by typing in search phrases in the module search box in the upper left of the main DeVIDE window. Only modules in the currently selected categories will be found, therefore it is recommended that you select the "ALL'' category when making use of this functionality.

You can quickly go to the search box by using the Ctrl-F hotkeys. Typing any search terms will show search results in real-time in the module list box. Modules are searched by examining their names, keywords and the module-specific documentation. At all times, a module will be automatically selected in the search results. You can change the selection by using the up and down cursors. Pressing the ENTER key at any time will place that module on the canvas.

Getting module-specific help
Many modules have module-specific help-text built in. To see this help, just select this module from the module list at the bottom left of the main DeVIDE window. The module help will appear in the module documentation window below the module list.

Also remember that selected (special) modules are documented in the chapter Special Modules.

Reading data, quickly
Dragging and dropping certain data-files on the Graph Editor canvas will cause the system to automatically create and configure the applicable module. For example: selecting, dragging and dropping a collection of DICOM .dcm files on the canvas will result in a dicomRDR glyph to be created and pre-configured with the list of files that has been dropped.

Following the same theme, dragging and dropping a filename (or a collection of filenames) on a module that has a filename attribute (such as most file readers) will set that file to be read on the next network execute.  This is useful when you have a single network that you want to apply on a number of different datasets: just drag the new filename onto the reader in question and execute!

Re-using networks, quickly
Dragging and dropping a .dvn (DeVIDE Network) file on the canvas will instantly load the network and build it at the mouse position. This will not destroy any of your current networks on the canvas.