3.7 Global compiler variables |
3.8 Synopsis
Working as a developer on a project which relies on 3rd party libraries involves a lot of
unnecessary repetitive tasks, such as setting up build variables according to the local file system layout. In
the case of project files, care must be taken to avoid accidentially committing a locally modified copy. If one
does not pay attention, this can happen easily for example after changing a build flag to make a release build.
The concept of global compiler variables is a unique new solution for CodeBlocks which
addresses this problem. Global compiler variables allow you to set up a project once, with any number of
developers using any number of different file system layouts being able to compile and develop this project. No
local layout information ever needs to be changed more than once.
3.6 Link object files to executable
3.9 Names and Members
Created: 2010/25/05 11:52 Updated: 2010/25/05 11:52
Author: HighTec EDV-Systeme GmbH
Copyright © 2010 HighTec EDV-Systeme GmbH
Author: HighTec EDV-Systeme GmbH
Copyright © 2010 HighTec EDV-Systeme GmbH