High-Resolution Textures
Xash3D supports loading of high-resolution textures in TGA format for nearly all types of in-game models (except sprites).
The textures should be in the following locations:
- modfolder\materials\<map_name>—for a specific map
- modfolder\materials\common—common to all maps
- modfolder\materials\models\<modelname>—for models (the texture name must match the model's internal texture name)
- modfolder\materials\decals—for decals
To enable high-resolution textures, go the Video Options section in the game menu.