Mirror Surfaces

Xash3D

Mirror Surfaces

Xash3D supports mirror surfaces on all brush objects. This means you can stick a special texture to part of the geometry or a separate model to turn that area or model into a mirror. The texture must be named reflect1 or reflect (the necessary texture is included in decals.wad). Mirrors can also be used on moving and rotating objects such as trains or doors. In addition, the mirror will respond to rendering parameters set by the mapper, enabling you to control transparency, as you can for the entire brush. Mirrors also support detail textures.