Torque 3D - Script Manual: Member List

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SFXEmitter Member List

This is the complete list of members for SFXEmitter, including all inherited members.
assignFieldsFrom(SimObject fromObject)SimObject
assignPersistentId()SimObject
call(string method, string args...)SimObject
canSaveSimObject
canSaveDynamicFieldsSimObject
classSimObject
classNameSimObject
clearScopeToClient(NetConnection client)NetObject
clone()SimObject
coneInsideAngleSFXEmitter
coneOutsideAngleSFXEmitter
coneOutsideVolumeSFXEmitter
deepClone()SimObject
delete()SimObject
dump(bool detailed=false)SimObject
dumpClassHierarchy()SimObject
dumpGroupHierarchy()SimObject
dumpMethods()SimObject
fadeInTimeSFXEmitter
fadeOutTimeSFXEmitter
fileNameSFXEmitter
getCanSave()SimObject
getClassName()SimObject
getClassNamespace()SimObject
getClientObject()NetObject
getDebugInfo()SimObject
getDeclarationLine()SimObject
getDynamicField(int index)SimObject
getDynamicFieldCount()SimObject
getEulerRotation()SceneObject
getField(int index)SimObject
getFieldCount()SimObject
getFieldType(string fieldName)SimObject
getFieldValue(string fieldName, int index=-1)SimObject
getFilename()SimObject
getForwardVector()SceneObject
getGhostID()NetObject
getGroup()SimObject
getId()SimObject
getInternalName()SimObject
getInverseTransform()SceneObject
getMountedObject(int slot)SceneObject
getMountedObjectCount()SceneObject
getMountedObjectNode(int slot)SceneObject
getMountNodeObject(int node)SceneObject
getName()SimObject
getObjectBox()SceneObject
getObjectMount()SceneObject
getPosition()SceneObject
getRightVector()SceneObject
getScale()SceneObject
getServerObject()NetObject
getSource()SFXEmitter
getSuperClassNamespace()SimObject
getTransform()SceneObject
getType()SceneObject
getUpVector()SceneObject
getWorldBox()SceneObject
getWorldBoxCenter()SceneObject
hiddenSimObject
internalNameSimObject
is3DSFXEmitter
isChildOfGroup(SimGroup group)SimObject
isClientObject()NetObject
isEditorOnly()SimObject
isExpanded()SimObject
isField(string fieldName)SimObject
isGlobalBounds()SceneObject
isInNamespaceHierarchy(string name)SimObject
isLoopingSFXEmitter
isMemberOfClass(string className)SimObject
isMethod(string methodName)SimObject
isMounted()SceneObject
isNameChangeAllowed()SimObject
isRenderableSFXEmitter [static]
isRenderEnabledSceneObject
isSelectableSFXEmitter [static]
isSelected()SimObject
isSelectionEnabledSceneObject
isServerObject()NetObject
isStreamingSFXEmitter
lockedSimObject
maxDistanceSFXEmitter
mountNodeSceneObject
mountObject(SceneObject objB, int slot, TransformF txfm=MatrixF::Identity)SceneObject
mountPIDSceneObject
mountPosSceneObject
mountRotSceneObject
nameSimObject
parentGroupSimObject
persistentIdSimObject
pitchSFXEmitter
play()SFXEmitter
playOnAddSFXEmitter
positionSceneObject
referenceDistanceSFXEmitter
renderColorInnerConeSFXEmitter [static]
renderColorOuterConeSFXEmitter [static]
renderColorOutsideVolumeSFXEmitter [static]
renderColorPlayingInRangeSFXEmitter [static]
renderColorPlayingOutOfRangeSFXEmitter [static]
renderColorRangeSphereSFXEmitter [static]
renderColorStoppedInRangeSFXEmitter [static]
renderColorStoppedOutOfRangeSFXEmitter [static]
renderEmittersSFXEmitter [static]
renderPointDistanceSFXEmitter [static]
renderRadialIncrementsSFXEmitter [static]
renderSweepIncrementsSFXEmitter [static]
rotationSceneObject
save(string fileName, bool selectedOnly=false, string preAppendString="")SimObject
scaleSceneObject
scatterDistanceSFXEmitter
schedule(float time, string method, string args...)SimObject
scopeToClient(NetConnection client)NetObject
setCanSave(bool value=true)SimObject
setClassNamespace(string name)SimObject
setEditorOnly(bool value=true)SimObject
setFieldType(string fieldName, string type)SimObject
setFieldValue(string fieldName, string value, int index=-1)SimObject
setFilename(string fileName)SimObject
setHidden(bool value=true)SimObject
setInternalName(string newInternalName)SimObject
setIsExpanded(bool state=true)SimObject
setIsSelected(bool state=true)SimObject
setLocked(bool value=true)SimObject
setName(string newName)SimObject
setNameChangeAllowed(bool value=true)SimObject
setScale(Point3F scale)SceneObject
setScopeAlways()NetObject
setSuperClassNamespace(string name)SimObject
setTransform(TransformF txfm)SceneObject
sourceGroupSFXEmitter
stop()SFXEmitter
superClassSimObject
trackSFXEmitter
unmount()SceneObject
unmountObject(SceneObject target)SceneObject
useTrackDescriptionOnlySFXEmitter
volumeSFXEmitter


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