_BSP_User_Manual: stm3210e_eval_lcd.c Source File

STM3210E EVAL BSP Driver

stm3210e_eval_lcd.c
Go to the documentation of this file.
00001 /**
00002   ******************************************************************************
00003   * @file    stm3210e_eval_lcd.c
00004   * @author  MCD Application Team
00005   * @version $VERSION$
00006   * @date    $DATE$
00007   * @brief   This file includes the driver for Liquid Crystal Display (LCD) module
00008   *          mounted on STM3210E-EVAL evaluation board.
00009   @verbatim
00010   ==============================================================================
00011                      ##### How to use this driver #####
00012   ==============================================================================  
00013   [..] 
00014    (#) This driver is used to drive indirectly an LCD TFT.
00015    
00016    (#) This driver supports the AM-240320L8TNQW00H (ILI9320), AM-240320LDTNQW-05H (ILI9325)
00017        AM-240320LDTNQW-02H (SPFD5408B) and AM240320LGTNQW-01H (HX8347D) LCD
00018        mounted on MB895 daughter board 
00019        
00020    (#) The ILI9320, ILI9325, SPFD5408B and HX8347D components driver MUST be included with this driver.
00021 
00022    (#) Initialization steps:
00023        (++) Initialize the LCD using the BSP_LCD_Init() function.
00024   
00025    (#) Display on LCD
00026        (++) Clear the hole LCD using yhe BSP_LCD_Clear() function or only one specified 
00027             string line using the BSP_LCD_ClearStringLine() function.
00028        (++) Display a character on the specified line and column using the BSP_LCD_DisplayChar()
00029             function or a complete string line using the BSP_LCD_DisplayStringAtLine() function.
00030        (++) Display a string line on the specified position (x,y in pixel) and align mode
00031             using the BSP_LCD_DisplayStringAtLine() function.          
00032        (++) Draw and fill a basic shapes (dot, line, rectangle, circle, ellipse, .. bitmap, raw picture) 
00033             on LCD using a set of functions.    
00034   @endverbatim
00035   ******************************************************************************
00036   * @attention
00037   *
00038   * <h2><center>&copy; COPYRIGHT(c) 2014 STMicroelectronics</center></h2>
00039   *
00040   * Redistribution and use in source and binary forms, with or without modification,
00041   * are permitted provided that the following conditions are met:
00042   *   1. Redistributions of source code must retain the above copyright notice,
00043   *      this list of conditions and the following disclaimer.
00044   *   2. Redistributions in binary form must reproduce the above copyright notice,
00045   *      this list of conditions and the following disclaimer in the documentation
00046   *      and/or other materials provided with the distribution.
00047   *   3. Neither the name of STMicroelectronics nor the names of its contributors
00048   *      may be used to endorse or promote products derived from this software
00049   *      without specific prior written permission.
00050   *
00051   * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00052   * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00053   * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
00054   * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
00055   * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
00056   * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
00057   * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
00058   * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
00059   * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
00060   * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00061   *
00062   ******************************************************************************
00063   */ 
00064 
00065 /* Includes ------------------------------------------------------------------*/
00066 #include "stm3210e_eval_lcd.h"
00067 #include "../../../Utilities/Fonts/fonts.h"
00068 #include "../../../Utilities/Fonts/font24.c"
00069 #include "../../../Utilities/Fonts/font20.c"
00070 #include "../../../Utilities/Fonts/font16.c"
00071 #include "../../../Utilities/Fonts/font12.c"
00072 #include "../../../Utilities/Fonts/font8.c"
00073 
00074 /** @addtogroup BSP
00075   * @{
00076   */
00077 
00078 /** @addtogroup STM3210E_EVAL
00079   * @{
00080   */
00081     
00082 /** @defgroup STM3210E_EVAL_LCD STM3210E-EVAL LCD
00083   * @{
00084   */ 
00085 
00086 
00087 /** @defgroup STM3210E_EVAL_LCD_Private_Defines Private Defines
00088   * @{
00089   */
00090 #define POLY_X(Z)               ((int32_t)((pPoints + (Z))->X))
00091 #define POLY_Y(Z)               ((int32_t)((pPoints + (Z))->Y))
00092 
00093 #define MAX_HEIGHT_FONT         17
00094 #define MAX_WIDTH_FONT          24
00095 #define OFFSET_BITMAP           54
00096 /**
00097   * @}
00098   */ 
00099 
00100 /** @defgroup STM3210E_EVAL_LCD_Private_Macros Private Macros
00101   * @{
00102   */
00103 #define ABS(X)  ((X) > 0 ? (X) : -(X)) 
00104 
00105 /**
00106   * @}
00107   */ 
00108     
00109 /** @defgroup STM3210E_EVAL_LCD_Private_Variables Private Variables
00110   * @{
00111   */ 
00112 LCD_DrawPropTypeDef DrawProp;
00113 
00114 static LCD_DrvTypeDef  *lcd_drv;
00115 
00116 /* Max size of bitmap will based on a font24 (17x24) */
00117 static uint8_t bitmap[MAX_HEIGHT_FONT*MAX_WIDTH_FONT*2+OFFSET_BITMAP] = {0};
00118 
00119 static uint32_t LCD_SwapXY = 0;
00120 /**
00121   * @}
00122   */ 
00123 
00124 /** @defgroup STM3210E_EVAL_LCD_Private_Functions Private Functions
00125   * @{
00126   */ 
00127 static void LCD_DrawPixel(uint16_t Xpos, uint16_t Ypos, uint16_t RGBCode);
00128 static void LCD_DrawChar(uint16_t Xpos, uint16_t Ypos, const uint8_t *pChar);
00129 static void LCD_SetDisplayWindow(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height);
00130 /**
00131   * @}
00132   */ 
00133 
00134 
00135 /** @defgroup STM3210E_EVAL_LCD_Exported_Functions Exported Functions
00136   * @{
00137   */
00138 
00139 /**
00140   * @brief  Initializes the LCD.
00141   * @retval LCD state
00142   */
00143 uint8_t BSP_LCD_Init(void)
00144 { 
00145   uint8_t ret = LCD_ERROR;
00146   
00147   /* Default value for draw propriety */
00148   DrawProp.BackColor = 0xFFFF;
00149   DrawProp.pFont     = &Font24;
00150   DrawProp.TextColor = 0x0000;
00151   
00152   if(hx8347d_drv.ReadID() == HX8347D_ID)
00153   {
00154     lcd_drv = &hx8347d_drv;
00155     ret = LCD_OK;
00156   }
00157   else if(spfd5408_drv.ReadID() == SPFD5408_ID)
00158   {
00159     lcd_drv = &spfd5408_drv;
00160     ret = LCD_OK;
00161   }
00162   else if(ili9320_drv.ReadID() == ILI9320_ID)
00163   {
00164     lcd_drv = &ili9320_drv;
00165     LCD_SwapXY = 1;
00166     ret = LCD_OK;
00167   }
00168 
00169   if(ret != LCD_ERROR)
00170   {
00171     /* LCD Init */   
00172     lcd_drv->Init();
00173     
00174     /* Initialize the font */
00175     BSP_LCD_SetFont(&LCD_DEFAULT_FONT);
00176   }
00177   
00178   #if defined(AFIO_MAPR2_FSMC_NADV_REMAP)
00179     /* Disconnect FSMC pin NADV.                                              */
00180     /* FSMC and I2C share the same I/O pin: NADV/SDA (PB7). Since this pin    */
00181     /* is not used by FSMC on STM32F10E_EVAL board, disconnect it internaly   */
00182     /* from FSMC to let it dedicated to I2C1 without sharing constraints.     */
00183     __HAL_AFIO_FSMCNADV_DISCONNECTED();
00184   #else
00185     #error "Warning: FSMC pin NADV cannot be disconnected by internal remap.   \
00186             Therefore, I2C1 will have a shared pin in conflict with FSMC.      \
00187             Use macro __HAL_RCC_FSMC_CLK_ENABLE() and                          \
00188             __HAL_RCC_FSMC_CLK_DISABLE() to manage the FSMC and I2C1 usage     \
00189             alternatively."
00190   #endif
00191   
00192   return ret;
00193 }
00194 
00195 /**
00196   * @brief  Gets the LCD X size.
00197   * @retval Used LCD X size
00198   */
00199 uint32_t BSP_LCD_GetXSize(void)
00200 {
00201   return(lcd_drv->GetLcdPixelWidth());
00202 }
00203 
00204 /**
00205   * @brief  Gets the LCD Y size.
00206   * @retval Used LCD Y size
00207   */
00208 uint32_t BSP_LCD_GetYSize(void)
00209 {
00210   return(lcd_drv->GetLcdPixelHeight());
00211 }
00212 
00213 /**
00214   * @brief  Gets the LCD text color.
00215   * @retval Used text color.
00216   */
00217 uint16_t BSP_LCD_GetTextColor(void)
00218 {
00219   return DrawProp.TextColor;
00220 }
00221 
00222 /**
00223   * @brief  Gets the LCD background color.
00224   * @retval Used background color
00225   */
00226 uint16_t BSP_LCD_GetBackColor(void)
00227 {
00228   return DrawProp.BackColor;
00229 }
00230 
00231 /**
00232   * @brief  Sets the LCD text color.
00233   * @param  Color: Text color code RGB(5-6-5)
00234   * @retval None
00235   */
00236 void BSP_LCD_SetTextColor(uint16_t Color)
00237 {
00238   DrawProp.TextColor = Color;
00239 }
00240 
00241 /**
00242   * @brief  Sets the LCD background color.
00243   * @param  Color: Background color code RGB(5-6-5)
00244   * @retval None
00245   */
00246 void BSP_LCD_SetBackColor(uint16_t Color)
00247 {
00248   DrawProp.BackColor = Color;
00249 }
00250 
00251 /**
00252   * @brief  Sets the LCD text font.
00253   * @param  pFonts: Font to be used
00254   * @retval None
00255   */
00256 void BSP_LCD_SetFont(sFONT *pFonts)
00257 {
00258   DrawProp.pFont = pFonts;
00259 }
00260 
00261 /**
00262   * @brief  Gets the LCD text font.
00263   * @retval Used font
00264   */
00265 sFONT *BSP_LCD_GetFont(void)
00266 {
00267   return DrawProp.pFont;
00268 }
00269 
00270 /**
00271   * @brief  Clears the hole LCD.
00272   * @param  Color: Color of the background
00273   * @retval None
00274   */
00275 void BSP_LCD_Clear(uint16_t Color)
00276 { 
00277   uint32_t counter = 0;
00278   
00279   uint32_t color_backup = DrawProp.TextColor; 
00280   DrawProp.TextColor = Color;
00281   
00282   for(counter = 0; counter < BSP_LCD_GetYSize(); counter++)
00283   {
00284     BSP_LCD_DrawHLine(0, counter, BSP_LCD_GetXSize());
00285   }
00286 
00287   DrawProp.TextColor = color_backup; 
00288   BSP_LCD_SetTextColor(DrawProp.TextColor);
00289 }
00290 
00291 /**
00292   * @brief  Clears the selected line.
00293   * @param  Line: Line to be cleared
00294   *          This parameter can be one of the following values:
00295   *            @arg  0..9: if the Current fonts is Font16x24
00296   *            @arg  0..19: if the Current fonts is Font12x12 or Font8x12
00297   *            @arg  0..29: if the Current fonts is Font8x8
00298   * @retval None
00299   */
00300 void BSP_LCD_ClearStringLine(uint16_t Line)
00301 { 
00302   uint32_t colorbackup = DrawProp.TextColor; 
00303   DrawProp.TextColor = DrawProp.BackColor;;
00304     
00305   /* Draw a rectangle with background color */
00306   BSP_LCD_FillRect(0, (Line * DrawProp.pFont->Height), BSP_LCD_GetXSize(), DrawProp.pFont->Height);
00307   
00308   DrawProp.TextColor = colorbackup;
00309   BSP_LCD_SetTextColor(DrawProp.TextColor);
00310 }
00311 
00312 /**
00313   * @brief  Displays one character.
00314   * @param  Xpos: Start column address
00315   * @param  Ypos: Line where to display the character shape.
00316   * @param  Ascii: Character ascii code
00317   *           This parameter must be a number between Min_Data = 0x20 and Max_Data = 0x7E 
00318   * @retval None
00319   */
00320 void BSP_LCD_DisplayChar(uint16_t Xpos, uint16_t Ypos, uint8_t Ascii)
00321 {
00322   LCD_DrawChar(Ypos, Xpos, &DrawProp.pFont->table[(Ascii-' ') *\
00323     DrawProp.pFont->Height * ((DrawProp.pFont->Width + 7) / 8)]);
00324 }
00325 
00326 /**
00327   * @brief  Displays characters on the LCD.
00328   * @param  Xpos: X position (in pixel)
00329   * @param  Ypos: Y position (in pixel)   
00330   * @param  pText: Pointer to string to display on LCD
00331   * @param  Mode: Display mode
00332   *          This parameter can be one of the following values:
00333   *            @arg  CENTER_MODE
00334   *            @arg  RIGHT_MODE
00335   *            @arg  LEFT_MODE   
00336   * @retval None
00337   */
00338 void BSP_LCD_DisplayStringAt(uint16_t Xpos, uint16_t Ypos, uint8_t *pText, Line_ModeTypdef Mode)
00339 {
00340   uint16_t refcolumn = 1, counter = 0;
00341   uint32_t size = 0, ysize = 0; 
00342   uint8_t  *ptr = pText;
00343 
00344   /* Get the text size */
00345   while (*ptr++) size ++ ;
00346   
00347   /* Characters number per line */
00348   ysize = (BSP_LCD_GetXSize()/DrawProp.pFont->Width);
00349   
00350   switch (Mode)
00351   {
00352   case CENTER_MODE:
00353     {
00354       refcolumn = Xpos + ((ysize - size)* DrawProp.pFont->Width) / 2;
00355       break;
00356     }
00357   case LEFT_MODE:
00358     {
00359       refcolumn = Xpos;
00360       break;
00361     }
00362   case RIGHT_MODE:
00363     {
00364       refcolumn = -Xpos + ((ysize - size)*DrawProp.pFont->Width);
00365       break;
00366     }    
00367   default:
00368     {
00369       refcolumn = Xpos;
00370       break;
00371     }
00372   }
00373   
00374   /* Send the string character by character on lCD */
00375   while ((*pText != 0) & (((BSP_LCD_GetXSize() - (counter*DrawProp.pFont->Width)) & 0xFFFF) >= DrawProp.pFont->Width))
00376   {
00377     /* Display one character on LCD */
00378     BSP_LCD_DisplayChar(refcolumn, Ypos, *pText);
00379     /* Decrement the column position by 16 */
00380     refcolumn += DrawProp.pFont->Width;
00381     /* Point on the next character */
00382     pText++;
00383     counter++;
00384   }
00385 }
00386 
00387 /**
00388   * @brief  Displays a character on the LCD.
00389   * @param  Line: Line where to display the character shape
00390   *          This parameter can be one of the following values:
00391   *            @arg  0..9: if the Current fonts is Font16x24  
00392   *            @arg  0..19: if the Current fonts is Font12x12 or Font8x12
00393   *            @arg  0..29: if the Current fonts is Font8x8
00394   * @param  pText: Pointer to string to display on LCD
00395   * @retval None
00396   */
00397 void BSP_LCD_DisplayStringAtLine(uint16_t Line, uint8_t *pText)
00398 {
00399   BSP_LCD_DisplayStringAt(0, LINE(Line),pText, LEFT_MODE);
00400 }
00401 
00402 /**
00403   * @brief  Reads an LCD pixel.
00404   * @param  Xpos: X position 
00405   * @param  Ypos: Y position 
00406   * @retval RGB pixel color
00407   */
00408 uint16_t BSP_LCD_ReadPixel(uint16_t Xpos, uint16_t Ypos)
00409 {
00410   uint16_t ret = 0;
00411   
00412   if(lcd_drv->ReadPixel != NULL)
00413   {
00414     ret = lcd_drv->ReadPixel(Xpos, Ypos);
00415   }
00416     
00417   return ret;
00418 }
00419 
00420 /**
00421   * @brief  Draws an horizontal line.
00422   * @param  Xpos: X position
00423   * @param  Ypos: Y position
00424   * @param  Length: Line length
00425   * @retval None
00426   */
00427 void BSP_LCD_DrawHLine(uint16_t Xpos, uint16_t Ypos, uint16_t Length)
00428 {
00429   uint32_t index = 0;
00430   
00431   if(lcd_drv->DrawHLine != NULL)
00432   {
00433     if (LCD_SwapXY)
00434     {
00435       uint16_t tmp = Ypos;
00436       Ypos = Xpos;
00437       Xpos =  tmp;
00438     }
00439     
00440     lcd_drv->DrawHLine(DrawProp.TextColor, Ypos, Xpos, Length);
00441   }
00442   else
00443   {
00444     for(index = 0; index < Length; index++)
00445     {
00446       LCD_DrawPixel((Ypos + index), Xpos, DrawProp.TextColor);
00447     }
00448   }
00449 }
00450 
00451 /**
00452   * @brief  Draws a vertical line.
00453   * @param  Xpos: X position
00454   * @param  Ypos: Y position
00455   * @param  Length: Line length
00456   * @retval None
00457   */
00458 void BSP_LCD_DrawVLine(uint16_t Xpos, uint16_t Ypos, uint16_t Length)
00459 {
00460   uint32_t index = 0;
00461   
00462   if(lcd_drv->DrawVLine != NULL)
00463   {
00464     if (LCD_SwapXY)
00465     {
00466       uint16_t tmp = Ypos;
00467       Ypos = Xpos;
00468       Xpos =  tmp;
00469     }
00470     
00471     LCD_SetDisplayWindow(Ypos, Xpos, 1, Length);
00472     lcd_drv->DrawVLine(DrawProp.TextColor, Ypos, Xpos, Length);
00473     LCD_SetDisplayWindow(0, 0, BSP_LCD_GetXSize(), BSP_LCD_GetYSize());
00474   }
00475   else
00476   {
00477     for(index = 0; index < Length; index++)
00478     {
00479       LCD_DrawPixel(Ypos, Xpos + index, DrawProp.TextColor);
00480     }
00481   }
00482 }
00483 
00484 /**
00485   * @brief  Draws an uni-line (between two points).
00486   * @param  X1: Point 1 X position
00487   * @param  Y1: Point 1 Y position
00488   * @param  X2: Point 2 X position
00489   * @param  Y2: Point 2 Y position
00490   * @retval None
00491   */
00492 void BSP_LCD_DrawLine(uint16_t X1, uint16_t Y1, uint16_t X2, uint16_t Y2)
00493 {
00494   int16_t deltax = 0, deltay = 0, x = 0, y = 0, xinc1 = 0, xinc2 = 0, 
00495   yinc1 = 0, yinc2 = 0, den = 0, num = 0, numadd = 0, numpixels = 0, 
00496   curpixel = 0;
00497   
00498   deltax = ABS(Y2 - Y1);        /* The difference between the x's */
00499   deltay = ABS(X2 - X1);        /* The difference between the y's */
00500   x = Y1;                       /* Start x off at the first pixel */
00501   y = X1;                       /* Start y off at the first pixel */
00502   
00503   if (Y2 >= Y1)                 /* The x-values are increasing */
00504   {
00505     xinc1 = 1;
00506     xinc2 = 1;
00507   }
00508   else                          /* The x-values are decreasing */
00509   {
00510     xinc1 = -1;
00511     xinc2 = -1;
00512   }
00513   
00514   if (X2 >= X1)                 /* The y-values are increasing */
00515   {
00516     yinc1 = 1;
00517     yinc2 = 1;
00518   }
00519   else                          /* The y-values are decreasing */
00520   {
00521     yinc1 = -1;
00522     yinc2 = -1;
00523   }
00524   
00525   if (deltax >= deltay)         /* There is at least one x-value for every y-value */
00526   {
00527     xinc1 = 0;                  /* Don't change the x when numerator >= denominator */
00528     yinc2 = 0;                  /* Don't change the y for every iteration */
00529     den = deltax;
00530     num = deltax / 2;
00531     numadd = deltay;
00532     numpixels = deltax;         /* There are more x-values than y-values */
00533   }
00534   else                          /* There is at least one y-value for every x-value */
00535   {
00536     xinc2 = 0;                  /* Don't change the x for every iteration */
00537     yinc1 = 0;                  /* Don't change the y when numerator >= denominator */
00538     den = deltay;
00539     num = deltay / 2;
00540     numadd = deltax;
00541     numpixels = deltay;         /* There are more y-values than x-values */
00542   }
00543   
00544   for (curpixel = 0; curpixel <= numpixels; curpixel++)
00545   {
00546     LCD_DrawPixel(x, y, DrawProp.TextColor);  /* Draw the current pixel */
00547     num += numadd;                            /* Increase the numerator by the top of the fraction */
00548     if (num >= den)                           /* Check if numerator >= denominator */
00549     {
00550       num -= den;                             /* Calculate the new numerator value */
00551       x += xinc1;                             /* Change the x as appropriate */
00552       y += yinc1;                             /* Change the y as appropriate */
00553     }
00554     x += xinc2;                               /* Change the x as appropriate */
00555     y += yinc2;                               /* Change the y as appropriate */
00556   }
00557 }
00558 
00559 /**
00560   * @brief  Draws a rectangle.
00561   * @param  Xpos: X position
00562   * @param  Ypos: Y position
00563   * @param  Width: Rectangle width  
00564   * @param  Height: Rectangle height
00565   * @retval None
00566   */
00567 void BSP_LCD_DrawRect(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height)
00568 {
00569   /* Draw horizontal lines */
00570   BSP_LCD_DrawHLine(Xpos, Ypos, Width);
00571   BSP_LCD_DrawHLine(Xpos, (Ypos+ Height), Width);
00572   
00573   /* Draw vertical lines */
00574   BSP_LCD_DrawVLine(Xpos, Ypos, Height);
00575   BSP_LCD_DrawVLine((Xpos + Width), Ypos, Height);
00576 }
00577                             
00578 /**
00579   * @brief  Draws a circle.
00580   * @param  Xpos: X position
00581   * @param  Ypos: Y position
00582   * @param  Radius: Circle radius
00583   * @retval None
00584   */
00585 void BSP_LCD_DrawCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius)
00586 {
00587   int32_t  decision;       /* Decision Variable */ 
00588   uint32_t  curx;   /* Current X Value */
00589   uint32_t  cury;   /* Current Y Value */ 
00590   
00591   decision = 3 - (Radius << 1);
00592   curx = 0;
00593   cury = Radius;
00594   
00595   while (curx <= cury)
00596   {
00597     LCD_DrawPixel((Ypos + curx), (Xpos - cury), DrawProp.TextColor);
00598 
00599     LCD_DrawPixel((Ypos - curx), (Xpos - cury), DrawProp.TextColor);
00600 
00601     LCD_DrawPixel((Ypos + cury), (Xpos - curx), DrawProp.TextColor);
00602 
00603     LCD_DrawPixel((Ypos - cury), (Xpos - curx), DrawProp.TextColor);
00604 
00605     LCD_DrawPixel((Ypos + curx), (Xpos + cury), DrawProp.TextColor);
00606 
00607     LCD_DrawPixel((Ypos - curx), (Xpos + cury), DrawProp.TextColor);
00608 
00609     LCD_DrawPixel((Ypos + cury), (Xpos + curx), DrawProp.TextColor);
00610 
00611     LCD_DrawPixel((Ypos - cury), (Xpos + curx), DrawProp.TextColor);   
00612 
00613     /* Initialize the font */
00614     BSP_LCD_SetFont(&LCD_DEFAULT_FONT);
00615 
00616     if (decision < 0)
00617     { 
00618       decision += (curx << 2) + 6;
00619     }
00620     else
00621     {
00622       decision += ((curx - cury) << 2) + 10;
00623       cury--;
00624     }
00625     curx++;
00626   } 
00627 }
00628 
00629 /**
00630   * @brief  Draws an poly-line (between many points).
00631   * @param  pPoints: Pointer to the points array
00632   * @param  PointCount: Number of points
00633   * @retval None
00634   */
00635 void BSP_LCD_DrawPolygon(pPoint pPoints, uint16_t PointCount)
00636 {
00637   int16_t x = 0, y = 0;
00638 
00639   if(PointCount < 2)
00640   {
00641     return;
00642   }
00643 
00644   BSP_LCD_DrawLine(pPoints->X, pPoints->Y, (pPoints+PointCount-1)->X, (pPoints+PointCount-1)->Y);
00645   
00646   while(--PointCount)
00647   {
00648     x = pPoints->X;
00649     y = pPoints->Y;
00650     pPoints++;
00651     BSP_LCD_DrawLine(x, y, pPoints->X, pPoints->Y);
00652   }
00653   
00654 }
00655 
00656 /**
00657   * @brief  Draws an ellipse on LCD.
00658   * @param  Xpos: X position
00659   * @param  Ypos: Y position
00660   * @param  XRadius: Ellipse X radius
00661   * @param  YRadius: Ellipse Y radius
00662   * @retval None
00663   */
00664 void BSP_LCD_DrawEllipse(int Xpos, int Ypos, int XRadius, int YRadius)
00665 {
00666   int x = 0, y = -XRadius, err = 2-2*YRadius, e2;
00667   float k = 0, rad1 = 0, rad2 = 0;
00668   
00669   rad1 = YRadius;
00670   rad2 = XRadius;
00671   
00672   k = (float)(rad2/rad1);
00673   
00674   do {      
00675     LCD_DrawPixel((Ypos-(uint16_t)(x/k)), (Xpos+y), DrawProp.TextColor);
00676     LCD_DrawPixel((Ypos+(uint16_t)(x/k)), (Xpos+y), DrawProp.TextColor);
00677     LCD_DrawPixel((Ypos+(uint16_t)(x/k)), (Xpos-y), DrawProp.TextColor);
00678     LCD_DrawPixel((Ypos-(uint16_t)(x/k)), (Xpos-y), DrawProp.TextColor);      
00679     
00680     e2 = err;
00681     if (e2 <= x) {
00682       err += ++x*2+1;
00683       if (-y == x && e2 <= y) e2 = 0;
00684     }
00685     if (e2 > y) err += ++y*2+1;     
00686   }
00687   while (y <= 0);
00688 }
00689 
00690 /**
00691   * @brief  Draws a bitmap picture loaded in the internal Flash (32 bpp).
00692   * @param  Xpos: Bmp X position in the LCD
00693   * @param  Ypos: Bmp Y position in the LCD
00694   * @param  pBmp: Pointer to Bmp picture address in the internal Flash
00695   * @retval None
00696   */
00697 void BSP_LCD_DrawBitmap(uint16_t Xpos, uint16_t Ypos, uint8_t *pBmp)
00698 {
00699   uint32_t height = 0, width  = 0;
00700 
00701   if (LCD_SwapXY)
00702   {
00703     uint16_t tmp = Ypos;
00704     Ypos = Xpos;
00705     Xpos =  tmp;
00706   }
00707    
00708   /* Read bitmap width */
00709   width = *(uint16_t *) (pBmp + 18);
00710   width |= (*(uint16_t *) (pBmp + 20)) << 16;
00711   
00712   /* Read bitmap height */
00713   height = *(uint16_t *) (pBmp + 22);
00714   height |= (*(uint16_t *) (pBmp + 24)) << 16; 
00715   
00716   /* Remap Ypos, hx8347d works with inverted X in case of bitmap */
00717   /* X = 0, cursor is on Bottom corner */
00718   if(lcd_drv == &hx8347d_drv)
00719   {
00720     Ypos = BSP_LCD_GetYSize() - Ypos - height;
00721   }
00722 
00723   LCD_SetDisplayWindow(Ypos, Xpos, width, height);
00724   
00725   if(lcd_drv->DrawBitmap != NULL)
00726   {
00727     lcd_drv->DrawBitmap(Ypos, Xpos, pBmp);
00728   } 
00729   LCD_SetDisplayWindow(0, 0, BSP_LCD_GetXSize(), BSP_LCD_GetYSize());
00730 }
00731 
00732 /**
00733   * @brief  Draws a full rectangle.
00734   * @param  Xpos: X position
00735   * @param  Ypos: Y position
00736   * @param  Width: Rectangle width  
00737   * @param  Height: Rectangle height
00738   * @retval None
00739   */
00740 void BSP_LCD_FillRect(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height)
00741 {
00742   BSP_LCD_SetTextColor(DrawProp.TextColor);
00743   do
00744   {
00745     BSP_LCD_DrawHLine(Xpos, Ypos++, Width);    
00746   }
00747   while(Height--);
00748 }
00749 
00750 /**
00751   * @brief  Draws a full circle.
00752   * @param  Xpos: X position
00753   * @param  Ypos: Y position
00754   * @param  Radius: Circle radius
00755   * @retval None
00756   */
00757 void BSP_LCD_FillCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius)
00758 {
00759   int32_t  decision;        /* Decision Variable */ 
00760   uint32_t  curx;    /* Current X Value */
00761   uint32_t  cury;    /* Current Y Value */ 
00762   
00763   decision = 3 - (Radius << 1);
00764 
00765   curx = 0;
00766   cury = Radius;
00767   
00768   BSP_LCD_SetTextColor(DrawProp.TextColor);
00769 
00770   while (curx <= cury)
00771   {
00772     if(cury > 0) 
00773     {
00774       BSP_LCD_DrawVLine(Xpos + curx, Ypos - cury, 2*cury);
00775       BSP_LCD_DrawVLine(Xpos - curx, Ypos - cury, 2*cury);
00776     }
00777 
00778     if(curx > 0) 
00779     {
00780       BSP_LCD_DrawVLine(Xpos - cury, Ypos - curx, 2*curx);
00781       BSP_LCD_DrawVLine(Xpos + cury, Ypos - curx, 2*curx);
00782     }
00783     if (decision < 0)
00784     { 
00785       decision += (curx << 2) + 6;
00786     }
00787     else
00788     {
00789       decision += ((curx - cury) << 2) + 10;
00790       cury--;
00791     }
00792     curx++;
00793   }
00794 
00795   BSP_LCD_SetTextColor(DrawProp.TextColor);
00796   BSP_LCD_DrawCircle(Xpos, Ypos, Radius);
00797 }
00798 
00799 /**
00800   * @brief  Fill triangle.
00801   * @param  X1: specifies the point 1 x position.
00802   * @param  Y1: specifies the point 1 y position.
00803   * @param  X2: specifies the point 2 x position.
00804   * @param  Y2: specifies the point 2 y position.
00805   * @param  X3: specifies the point 3 x position.
00806   * @param  Y3: specifies the point 3 y position.
00807   * @retval None
00808   */
00809 void BSP_LCD_FillTriangle(uint16_t X1, uint16_t X2, uint16_t X3, uint16_t Y1, uint16_t Y2, uint16_t Y3)
00810 { 
00811   int16_t deltax = 0, deltay = 0, x = 0, y = 0, xinc1 = 0, xinc2 = 0, 
00812   yinc1 = 0, yinc2 = 0, den = 0, num = 0, numadd = 0, numpixels = 0, 
00813   curpixel = 0;
00814   
00815   deltax = ABS(X2 - X1);        /* The difference between the x's */
00816   deltay = ABS(Y2 - Y1);        /* The difference between the y's */
00817   x = X1;                       /* Start x off at the first pixel */
00818   y = Y1;                       /* Start y off at the first pixel */
00819   
00820   if (X2 >= X1)                 /* The x-values are increasing */
00821   {
00822     xinc1 = 1;
00823     xinc2 = 1;
00824   }
00825   else                          /* The x-values are decreasing */
00826   {
00827     xinc1 = -1;
00828     xinc2 = -1;
00829   }
00830   
00831   if (Y2 >= Y1)                 /* The y-values are increasing */
00832   {
00833     yinc1 = 1;
00834     yinc2 = 1;
00835   }
00836   else                          /* The y-values are decreasing */
00837   {
00838     yinc1 = -1;
00839     yinc2 = -1;
00840   }
00841   
00842   if (deltax >= deltay)         /* There is at least one x-value for every y-value */
00843   {
00844     xinc1 = 0;                  /* Don't change the x when numerator >= denominator */
00845     yinc2 = 0;                  /* Don't change the y for every iteration */
00846     den = deltax;
00847     num = deltax / 2;
00848     numadd = deltay;
00849     numpixels = deltax;         /* There are more x-values than y-values */
00850   }
00851   else                          /* There is at least one y-value for every x-value */
00852   {
00853     xinc2 = 0;                  /* Don't change the x for every iteration */
00854     yinc1 = 0;                  /* Don't change the y when numerator >= denominator */
00855     den = deltay;
00856     num = deltay / 2;
00857     numadd = deltax;
00858     numpixels = deltay;         /* There are more y-values than x-values */
00859   }
00860   
00861   for (curpixel = 0; curpixel <= numpixels; curpixel++)
00862   {
00863     BSP_LCD_DrawLine(x, y, X3, Y3);
00864     
00865     num += numadd;              /* Increase the numerator by the top of the fraction */
00866     if (num >= den)             /* Check if numerator >= denominator */
00867     {
00868       num -= den;               /* Calculate the new numerator value */
00869       x += xinc1;               /* Change the x as appropriate */
00870       y += yinc1;               /* Change the y as appropriate */
00871     }
00872     x += xinc2;                 /* Change the x as appropriate */
00873     y += yinc2;                 /* Change the y as appropriate */
00874   } 
00875 }
00876 
00877 /**
00878   * @brief  Displays a  full poly-line (between many points).
00879   * @param  pPoints: pointer to the points array.
00880   * @param  PointCount: Number of points.
00881   * @retval None
00882   */
00883 void BSP_LCD_FillPolygon(pPoint pPoints, uint16_t PointCount)
00884 {
00885   
00886   int16_t x = 0, y = 0, x2 = 0, y2 = 0, xcenter = 0, ycenter = 0, xfirst = 0, yfirst = 0, pixelx = 0, pixely = 0, counter = 0;
00887   uint16_t  imageleft = 0, imageright = 0, imagetop = 0, imagebottom = 0;  
00888 
00889   imageleft = imageright = pPoints->X;
00890   imagetop= imagebottom = pPoints->Y;
00891 
00892   for(counter = 1; counter < PointCount; counter++)
00893   {
00894     pixelx = POLY_X(counter);
00895     if(pixelx < imageleft)
00896     {
00897       imageleft = pixelx;
00898     }
00899     if(pixelx > imageright)
00900     {
00901       imageright = pixelx;
00902     }
00903 
00904     pixely = POLY_Y(counter);
00905     if(pixely < imagetop)
00906     { 
00907       imagetop = pixely;
00908     }
00909     if(pixely > imagebottom)
00910     {
00911       imagebottom = pixely;
00912     }
00913   }  
00914 
00915   if(PointCount < 2)
00916   {
00917     return;
00918   }
00919 
00920   xcenter = (imageleft + imageright)/2;
00921   ycenter = (imagebottom + imagetop)/2;
00922  
00923   xfirst = pPoints->X;
00924   yfirst = pPoints->Y;
00925 
00926   while(--PointCount)
00927   {
00928     x = pPoints->X;
00929     y = pPoints->Y;
00930     pPoints++;
00931     x2 = pPoints->X;
00932     y2 = pPoints->Y;    
00933   
00934     BSP_LCD_FillTriangle(x, x2, xcenter, y, y2, ycenter);
00935     BSP_LCD_FillTriangle(x, xcenter, x2, y, ycenter, y2);
00936     BSP_LCD_FillTriangle(xcenter, x2, x, ycenter, y2, y);   
00937   }
00938   
00939   BSP_LCD_FillTriangle(xfirst, x2, xcenter, yfirst, y2, ycenter);
00940   BSP_LCD_FillTriangle(xfirst, xcenter, x2, yfirst, ycenter, y2);
00941   BSP_LCD_FillTriangle(xcenter, x2, xfirst, ycenter, y2, yfirst);   
00942 }
00943 
00944 /**
00945   * @brief  Draws a full ellipse.
00946   * @param  Xpos: X position
00947   * @param  Ypos: Y position
00948   * @param  XRadius: Ellipse X radius
00949   * @param  YRadius: Ellipse Y radius  
00950   * @retval None
00951   */
00952 void BSP_LCD_FillEllipse(int Xpos, int Ypos, int XRadius, int YRadius)
00953 {
00954   int x = 0, y = -XRadius, err = 2-2*YRadius, e2;
00955   float k = 0, rad1 = 0, rad2 = 0;
00956   
00957   rad1 = YRadius;
00958   rad2 = XRadius;
00959   
00960   k = (float)(rad2/rad1);    
00961   
00962   do 
00963   { 
00964     BSP_LCD_DrawVLine((Xpos+y), (Ypos-(uint16_t)(x/k)), (2*(uint16_t)(x/k) + 1));
00965     BSP_LCD_DrawVLine((Xpos-y), (Ypos-(uint16_t)(x/k)), (2*(uint16_t)(x/k) + 1));
00966     
00967     e2 = err;
00968     if (e2 <= x) 
00969     {
00970       err += ++x*2+1;
00971       if (-y == x && e2 <= y) e2 = 0;
00972     }
00973     if (e2 > y) err += ++y*2+1;
00974   }
00975   while (y <= 0);
00976 }
00977 
00978 /**
00979   * @brief  Enables the display.
00980   * @retval None
00981   */
00982 void BSP_LCD_DisplayOn(void)
00983 {
00984   lcd_drv->DisplayOn();
00985 }
00986 
00987 /**
00988   * @brief  Disables the display.
00989   * @retval None
00990   */
00991 void BSP_LCD_DisplayOff(void)
00992 {
00993   lcd_drv->DisplayOff();
00994 }
00995 
00996 /**
00997   * @}
00998   */
00999 
01000 /** @addtogroup STM3210E_EVAL_LCD_Private_Functions
01001   * @{
01002   */ 
01003 
01004 /******************************************************************************
01005                             Static Function
01006 *******************************************************************************/
01007 /**
01008   * @brief  Draws a pixel on LCD.
01009   * @param  Xpos: X position 
01010   * @param  Ypos: Y position
01011   * @param  RGBCode: Pixel color in RGB mode (5-6-5)  
01012   * @retval None
01013   */
01014 static void LCD_DrawPixel(uint16_t Xpos, uint16_t Ypos, uint16_t RGBCode)
01015 {
01016   if (LCD_SwapXY)
01017   {
01018     uint16_t tmp = Ypos;
01019     Ypos = Xpos;
01020     Xpos =  tmp;
01021   }
01022 
01023   if(lcd_drv->WritePixel != NULL)
01024   {
01025     lcd_drv->WritePixel(Xpos, Ypos, RGBCode);
01026   }
01027 }
01028 
01029 /**
01030   * @brief  Draws a character on LCD.
01031   * @param  Xpos: Line where to display the character shape
01032   * @param  Ypos: Start column address
01033   * @param  pChar: Pointer to the character data
01034   * @retval None
01035   */
01036 static void LCD_DrawChar(uint16_t Xpos, uint16_t Ypos, const uint8_t *pChar)
01037 {
01038   uint32_t counterh = 0, counterw = 0, index = 0;
01039   uint16_t height = 0, width = 0;
01040   uint8_t offset = 0;
01041   uint8_t *pchar = NULL;
01042   uint32_t line = 0;
01043 
01044  
01045   height = DrawProp.pFont->Height;
01046   width  = DrawProp.pFont->Width;
01047   
01048   /* Fill bitmap header*/
01049   *(uint16_t *) (bitmap + 2) = (uint16_t)(height*width*2+OFFSET_BITMAP);
01050   *(uint16_t *) (bitmap + 4) = (uint16_t)((height*width*2+OFFSET_BITMAP)>>16);
01051   *(uint16_t *) (bitmap + 10) = OFFSET_BITMAP;
01052   *(uint16_t *) (bitmap + 18) = (uint16_t)(width);
01053   *(uint16_t *) (bitmap + 20) = (uint16_t)((width)>>16);
01054   *(uint16_t *) (bitmap + 22) = (uint16_t)(height);
01055   *(uint16_t *) (bitmap + 24) = (uint16_t)((height)>>16);
01056 
01057   offset =  8 *((width + 7)/8) -  width ;
01058 
01059   for(counterh = 0; counterh < height; counterh++)
01060   {
01061     pchar = ((uint8_t *)pChar + (width + 7)/8 * counterh);
01062     
01063     if(((width + 7)/8) == 3)
01064     {
01065       line =  (pchar[0]<< 16) | (pchar[1]<< 8) | pchar[2];
01066     }
01067     
01068     if(((width + 7)/8) == 2)
01069     {
01070       line =  (pchar[0]<< 8) | pchar[1];
01071     }
01072     
01073     if(((width + 7)/8) == 1)
01074     {
01075       line =  pchar[0];
01076     }    
01077     
01078     for (counterw = 0; counterw < width; counterw++)
01079     {
01080       /* Image in the bitmap is written from the bottom to the top */
01081       /* Need to invert image in the bitmap */
01082       index = (((height-counterh-1)*width)+(counterw))*2+OFFSET_BITMAP;
01083       if(line & (1 << (width- counterw + offset- 1))) 
01084       {
01085         bitmap[index] = (uint8_t)DrawProp.TextColor;
01086         bitmap[index+1] = (uint8_t)(DrawProp.TextColor >> 8);
01087       }
01088       else
01089       {
01090         bitmap[index] = (uint8_t)DrawProp.BackColor;
01091         bitmap[index+1] = (uint8_t)(DrawProp.BackColor >> 8);
01092       } 
01093     }
01094   }
01095 
01096   BSP_LCD_DrawBitmap(Ypos, Xpos, bitmap);
01097 }
01098 
01099 /**
01100   * @brief  Sets display window.
01101   * @param  Xpos: LCD X position
01102   * @param  Ypos: LCD Y position
01103   * @param  Width: LCD window width
01104   * @param  Height: LCD window height  
01105   * @retval None
01106   */
01107 static void LCD_SetDisplayWindow(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height)
01108 {
01109   if(lcd_drv->SetDisplayWindow != NULL)
01110   {
01111     lcd_drv->SetDisplayWindow(Xpos, Ypos, Width, Height);
01112   }  
01113 }
01114 
01115 /**
01116   * @}
01117   */  
01118 
01119 /**
01120   * @}
01121   */  
01122 
01123 /**
01124   * @}
01125   */ 
01126   
01127 /**
01128   * @}
01129   */     
01130 
01131 /************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/
Generated on Thu Dec 11 2014 16:16:37 for _BSP_User_Manual by   doxygen 1.7.5.1