







Decoding large GIF-files can take time. In this case, best practice is to display progress bar. This example shows how to use decode iterator.
Namespace:
Assets.PowerGif.Examples.Scripts
Assembly: Assembly-CSharp (in Assembly-CSharp.dll)
Syntax
Visual Basic (Declaration) |
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Public Class DecodeProgressExample |
C# |
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public class DecodeProgressExample : ExampleBase |
C++ |
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public ref class DecodeProgressExample : public ExampleBase^ |
JScript |
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public class DecodeProgressExample |
Inheritance Hierarchy
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
Assets.PowerGif.Examples.Scripts.ExampleBase
Assets.PowerGif.Examples.Scripts.DecodeProgressExample
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
Assets.PowerGif.Examples.Scripts.ExampleBase
Assets.PowerGif.Examples.Scripts.DecodeProgressExample