PhysX SDK 3.2 API Reference: PxTriangleMesh.h Source File

PhysX SDK 3.2 API

PxTriangleMesh.h

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00026 // Copyright (c) 2008-2012 NVIDIA Corporation. All rights reserved.
00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
00029 
00030 
00031 #ifndef PX_PHYSICS_GEOMUTILS_NX_TRIANGLEMESH
00032 #define PX_PHYSICS_GEOMUTILS_NX_TRIANGLEMESH
00033 
00036 #include "foundation/PxVec3.h"
00037 #include "foundation/PxBounds3.h"
00038 #include "geometry/PxPhysXGeomUtils.h"
00039 #include "common/PxSerialFramework.h"
00040 
00041 #ifndef PX_DOXYGEN
00042 namespace physx
00043 {
00044 #endif
00045 
00075 class PxTriangleMesh : public PxSerializable
00076 {
00077     public:
00083     PX_PHYSX_COMMON_API virtual PxU32               getNbVertices()                                 const   = 0;
00084 
00090     PX_PHYSX_COMMON_API virtual const PxVec3*       getVertices()                                   const   = 0;
00091 
00097     PX_PHYSX_COMMON_API virtual PxU32               getNbTriangles()                                const   = 0;
00098 
00110     PX_PHYSX_COMMON_API virtual const void*         getTriangles()                                  const   = 0;
00111 
00118     PX_PHYSX_COMMON_API virtual bool                has16BitTriangleIndices()                       const   = 0;
00119 
00132     PX_PHYSX_COMMON_API virtual const PxU32*        getTrianglesRemap()                             const   = 0;
00133 
00134 
00145     PX_PHYSX_COMMON_API virtual void                release() = 0;
00146 
00155     PX_PHYSX_COMMON_API virtual PxMaterialTableIndex    getTriangleMaterialIndex(PxTriangleID triangleIndex)    const   = 0;
00156 
00162     PX_PHYSX_COMMON_API virtual PxBounds3           getLocalBounds()    const   = 0;
00163 
00172     PX_PHYSX_COMMON_API virtual PxU32               getReferenceCount()         const   = 0;
00173 
00174     PX_INLINE virtual   const char*         getConcreteTypeName() const                 {   return "PxTriangleMesh"; }
00175 
00176 protected:
00177     PxTriangleMesh()                                        {}
00178     PxTriangleMesh(PxRefResolver& v)    : PxSerializable(v) {}
00179 
00180     virtual ~PxTriangleMesh(){}
00181     virtual bool                isKindOf(const char* name)  const       {   return !strcmp("PxTriangleMesh", name) || PxSerializable::isKindOf(name); }
00182 };
00183 
00184 #ifndef PX_DOXYGEN
00185 } // namespace physx
00186 #endif
00187 
00189 #endif


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