NVIDIA(R) PsFoundation Reference: Class Members - Functions
NVIDIA PhysX
- deallocate()
: physx::shdfnd::AlignedAllocator< N, BaseAllocator >
, physx::shdfnd::RawAllocator
, physx::shdfnd::ReflectionAllocator< T >
, physx::shdfnd::TempAllocator
, physx::shdfnd::Array< T, Alloc >
, physx::shdfnd::NonTrackingAllocator
, physx::shdfnd::InlineAllocator< N, BaseAllocator >
, physx::shdfnd::PoolBase< T, Alloc >
- destroy()
: physx::shdfnd::Array< T, Alloc >
, physx::shdfnd::PoolBase< T, Alloc >
- disconnect()
: physx::shdfnd::Socket
, physx::shdfnd::SocketImpl
- disposeElements()
: physx::shdfnd::PoolBase< T, Alloc >
- done()
: physx::shdfnd::internal::HashBase< Entry, Key, HashFn, GetKey, Allocator, compacting >::HashBase::Iter
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