nvidia::apex::ImpactDamageEventData Struct Reference
#include <ModuleDestructible.h>
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Public Attributes | |
nvidia::DestructibleActor * | destructible |
The destructible hit by the impacting actor. | |
PxVec3 | direction |
The position, in world space, from which the damage is applied. | |
physx::PxActor const * | impactDamageActor |
Other PhysX actor that caused damage. |
Detailed Description
Extended damage event data, used for impact damage reports
Member Data Documentation
nvidia::DestructibleActor* nvidia::apex::ImpactDamageEventData::destructible |
The destructible hit by the impacting actor.
The position, in world space, from which the damage is applied.
physx::PxActor const* nvidia::apex::ImpactDamageEventData::impactDamageActor |
Other PhysX actor that caused damage.
The documentation for this struct was generated from the following file:
Generated on Fri Dec 15 2017 13:58:22
Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.
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