APEX NvParameterized Schemas: Member List

NVIDIA APEX

DestructibleActorParam Member List
This is the complete list of members for DestructibleActorParam, including all inherited members.
actorDescTemplate.actorCollisionGroupDestructibleActorParam
actorDescTemplate.compartmentDestructibleActorParam
actorDescTemplate.contactReportFlags.NX_IGNORE_PAIRDestructibleActorParam
actorDescTemplate.contactReportFlags.NX_NOTIFY_CONTACT_MODIFICATIONDestructibleActorParam
actorDescTemplate.contactReportFlags.NX_NOTIFY_FORCESDestructibleActorParam
actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_END_TOUCHDestructibleActorParam
actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_END_TOUCH_FORCE_THRESHOLDDestructibleActorParam
actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_IMPACTDestructibleActorParam
actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_ROLLDestructibleActorParam
actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_SLIDEDestructibleActorParam
actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_START_TOUCHDestructibleActorParam
actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_START_TOUCH_FORCE_THRESHOLDDestructibleActorParam
actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_TOUCHDestructibleActorParam
actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_TOUCH_FORCE_THRESHOLDDestructibleActorParam
actorDescTemplate.densityDestructibleActorParam
actorDescTemplate.dominanceGroupDestructibleActorParam
actorDescTemplate.flags.NX_AF_CONTACT_MODIFICATIONDestructibleActorParam
actorDescTemplate.flags.NX_AF_DISABLE_COLLISIONDestructibleActorParam
actorDescTemplate.flags.NX_AF_DISABLE_RESPONSEDestructibleActorParam
actorDescTemplate.flags.NX_AF_FLUID_DISABLE_COLLISIONDestructibleActorParam
actorDescTemplate.flags.NX_AF_FORCE_CONE_FRICTIONDestructibleActorParam
actorDescTemplate.flags.NX_AF_LOCK_COMDestructibleActorParam
actorDescTemplate.flags.NX_AF_USER_ACTOR_PAIR_FILTERINGDestructibleActorParam
actorDescTemplate.forceFieldMaterialDestructibleActorParam
actorDescTemplate.nameDestructibleActorParam
actorDescTemplate.userDataDestructibleActorParam
behaviorGroups[].damageColorChangeDestructibleActorParam
behaviorGroups[].damageColorSpread.falloffExponentDestructibleActorParam
behaviorGroups[].damageColorSpread.minimumRadiusDestructibleActorParam
behaviorGroups[].damageColorSpread.radiusMultiplierDestructibleActorParam
behaviorGroups[].damageSpread.falloffExponentDestructibleActorParam
behaviorGroups[].damageSpread.minimumRadiusDestructibleActorParam
behaviorGroups[].damageSpread.radiusMultiplierDestructibleActorParam
behaviorGroups[].damageThresholdDestructibleActorParam
behaviorGroups[].damageToRadiusDestructibleActorParam
behaviorGroups[].densityDestructibleActorParam
behaviorGroups[].fadeOutDestructibleActorParam
behaviorGroups[].groupsMask.bits0DestructibleActorParam
behaviorGroups[].groupsMask.bits1DestructibleActorParam
behaviorGroups[].groupsMask.bits2DestructibleActorParam
behaviorGroups[].groupsMask.bits3DestructibleActorParam
behaviorGroups[].groupsMask.useGroupsMaskDestructibleActorParam
behaviorGroups[].materialStrengthDestructibleActorParam
behaviorGroups[].maxDepenetrationVelocityDestructibleActorParam
behaviorGroups[].nameDestructibleActorParam
behaviorGroups[].userDataDestructibleActorParam
bodyDescTemplate.angularDampingDestructibleActorParam
bodyDescTemplate.CCDMotionThresholdDestructibleActorParam
bodyDescTemplate.contactReportThresholdDestructibleActorParam
bodyDescTemplate.flags.NX_BF_DISABLE_GRAVITYDestructibleActorParam
bodyDescTemplate.flags.NX_BF_ENERGY_SLEEP_TESTDestructibleActorParam
bodyDescTemplate.flags.NX_BF_FILTER_SLEEP_VELDestructibleActorParam
bodyDescTemplate.flags.NX_BF_VISUALIZATIONDestructibleActorParam
bodyDescTemplate.linearDampingDestructibleActorParam
bodyDescTemplate.maxAngularVelocityDestructibleActorParam
bodyDescTemplate.sleepAngularVelocityDestructibleActorParam
bodyDescTemplate.sleepDampingDestructibleActorParam
bodyDescTemplate.sleepEnergyThresholdDestructibleActorParam
bodyDescTemplate.sleepLinearVelocityDestructibleActorParam
bodyDescTemplate.solverIterationCountDestructibleActorParam
bodyDescTemplate.wakeUpCounterDestructibleActorParam
createChunkEventsDestructibleActorParam
crumbleEmitterNameDestructibleActorParam
crumbleParticleSpacingDestructibleActorParam
defaultBehaviorGroup.damageColorChangeDestructibleActorParam
defaultBehaviorGroup.damageColorSpread.falloffExponentDestructibleActorParam
defaultBehaviorGroup.damageColorSpread.minimumRadiusDestructibleActorParam
defaultBehaviorGroup.damageColorSpread.radiusMultiplierDestructibleActorParam
defaultBehaviorGroup.damageSpread.falloffExponentDestructibleActorParam
defaultBehaviorGroup.damageSpread.minimumRadiusDestructibleActorParam
defaultBehaviorGroup.damageSpread.radiusMultiplierDestructibleActorParam
defaultBehaviorGroup.damageThresholdDestructibleActorParam
defaultBehaviorGroup.damageToRadiusDestructibleActorParam
defaultBehaviorGroup.densityDestructibleActorParam
defaultBehaviorGroup.fadeOutDestructibleActorParam
defaultBehaviorGroup.groupsMask.bits0DestructibleActorParam
defaultBehaviorGroup.groupsMask.bits1DestructibleActorParam
defaultBehaviorGroup.groupsMask.bits2DestructibleActorParam
defaultBehaviorGroup.groupsMask.bits3DestructibleActorParam
defaultBehaviorGroup.groupsMask.useGroupsMaskDestructibleActorParam
defaultBehaviorGroup.materialStrengthDestructibleActorParam
defaultBehaviorGroup.maxDepenetrationVelocityDestructibleActorParam
defaultBehaviorGroup.nameDestructibleActorParam
defaultBehaviorGroup.userDataDestructibleActorParam
deleteChunksEnteringUserDefinedBBDestructibleActorParam
deleteChunksLeavingUserDefinedBBDestructibleActorParam
depthParameters[].IGNORE_CONTACT_CALLBACKSDestructibleActorParam
depthParameters[].IGNORE_POSE_UPDATESDestructibleActorParam
depthParameters[].IGNORE_RAYCAST_CALLBACKSDestructibleActorParam
depthParameters[].OVERRIDE_IMPACT_DAMAGEDestructibleActorParam
depthParameters[].OVERRIDE_IMPACT_DAMAGE_VALUEDestructibleActorParam
depthParameters[].USER_FLAG_0DestructibleActorParam
depthParameters[].USER_FLAG_1DestructibleActorParam
depthParameters[].USER_FLAG_2DestructibleActorParam
depthParameters[].USER_FLAG_3DestructibleActorParam
destructibleParameters.damageCapDestructibleActorParam
destructibleParameters.damageDepthLimitDestructibleActorParam
destructibleParameters.debrisDepthDestructibleActorParam
destructibleParameters.debrisDestructionProbabilityDestructibleActorParam
destructibleParameters.debrisLifetimeMaxDestructibleActorParam
destructibleParameters.debrisLifetimeMinDestructibleActorParam
destructibleParameters.debrisMaxSeparationMaxDestructibleActorParam
destructibleParameters.debrisMaxSeparationMinDestructibleActorParam
destructibleParameters.dynamicChunkDominanceGroupDestructibleActorParam
destructibleParameters.dynamicChunksGroupsMask.bits0DestructibleActorParam
destructibleParameters.dynamicChunksGroupsMask.bits1DestructibleActorParam
destructibleParameters.dynamicChunksGroupsMask.bits2DestructibleActorParam
destructibleParameters.dynamicChunksGroupsMask.bits3DestructibleActorParam
destructibleParameters.dynamicChunksGroupsMask.useGroupsMaskDestructibleActorParam
destructibleParameters.essentialDepthDestructibleActorParam
destructibleParameters.flags.ACCUMULATE_DAMAGEDestructibleActorParam
destructibleParameters.flags.ACCURATE_RAYCASTSDestructibleActorParam
destructibleParameters.flags.CRUMBLE_SMALLEST_CHUNKSDestructibleActorParam
destructibleParameters.flags.CRUMBLE_VIA_RUNTIME_FRACTUREDestructibleActorParam
destructibleParameters.flags.DEBRIS_MAX_SEPARATIONDestructibleActorParam
destructibleParameters.flags.DEBRIS_TIMEOUTDestructibleActorParam
destructibleParameters.flags.USE_VALID_BOUNDSDestructibleActorParam
destructibleParameters.forceToDamageDestructibleActorParam
destructibleParameters.fractureImpulseScaleDestructibleActorParam
destructibleParameters.impactDamageDefaultDepthDestructibleActorParam
destructibleParameters.impactVelocityThresholdDestructibleActorParam
destructibleParameters.legacyChunkBoundsTestSettingDestructibleActorParam
destructibleParameters.legacyDamageRadiusSpreadSettingDestructibleActorParam
destructibleParameters.maxChunkSpeedDestructibleActorParam
destructibleParameters.minimumFractureDepthDestructibleActorParam
destructibleParameters.runtimeFracture.attachment.negXDestructibleActorParam
destructibleParameters.runtimeFracture.attachment.negYDestructibleActorParam
destructibleParameters.runtimeFracture.attachment.negZDestructibleActorParam
destructibleParameters.runtimeFracture.attachment.posXDestructibleActorParam
destructibleParameters.runtimeFracture.attachment.posYDestructibleActorParam
destructibleParameters.runtimeFracture.attachment.posZDestructibleActorParam
destructibleParameters.runtimeFracture.depthLimitDestructibleActorParam
destructibleParameters.runtimeFracture.destroyIfAtDepthLimitDestructibleActorParam
destructibleParameters.runtimeFracture.glass.firstSegmentSizeDestructibleActorParam
destructibleParameters.runtimeFracture.glass.numSectorsDestructibleActorParam
destructibleParameters.runtimeFracture.glass.sectorRandDestructibleActorParam
destructibleParameters.runtimeFracture.glass.segmentRandDestructibleActorParam
destructibleParameters.runtimeFracture.glass.segmentScaleDestructibleActorParam
destructibleParameters.runtimeFracture.impulseScaleDestructibleActorParam
destructibleParameters.runtimeFracture.minConvexSizeDestructibleActorParam
destructibleParameters.runtimeFracture.RuntimeFractureTypeDestructibleActorParam
destructibleParameters.runtimeFracture.sheetFractureDestructibleActorParam
destructibleParameters.runtimeFracture.voronoi.biasExpDestructibleActorParam
destructibleParameters.runtimeFracture.voronoi.dimensionsDestructibleActorParam
destructibleParameters.runtimeFracture.voronoi.maxDistDestructibleActorParam
destructibleParameters.runtimeFracture.voronoi.numCellsDestructibleActorParam
destructibleParameters.supportStrengthDestructibleActorParam
destructibleParameters.validBoundsDestructibleActorParam
doNotCreateRenderableDestructibleActorParam
dustEmitterNameDestructibleActorParam
dustParticleSpacingDestructibleActorParam
dynamicDestructibleActorParam
formExtendedStructuresDestructibleActorParam
globalPoseDestructibleActorParam
keepPreviousFrameBoneBufferDestructibleActorParam
keepVisibleBonesPackedDestructibleActorParam
overrideSkinnedMaterialNames[]DestructibleActorParam
overrideStaticMaterialNames[]DestructibleActorParam
p3ActorDescTemplate.clientBehaviorBitsDestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eCCD_LINEARDestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eCONTACT_DEFAULTDestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eMODIFY_CONTACTSDestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eNOTIFY_CONTACT_FEATURE_INDICES_PER_POINTDestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eNOTIFY_CONTACT_FORCE_PER_POINTDestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eNOTIFY_CONTACT_FORCESDestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eNOTIFY_CONTACT_POINTSDestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eNOTIFY_THRESHOLD_FORCE_FOUNDDestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eNOTIFY_THRESHOLD_FORCE_LOSTDestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eNOTIFY_THRESHOLD_FORCE_PERSISTSDestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eNOTIFY_TOUCH_FOUNDDestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eNOTIFY_TOUCH_LOSTDestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eNOTIFY_TOUCH_PERSISTSDestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eRESOLVE_CONTACTSDestructibleActorParam
p3ActorDescTemplate.contactReportFlags.eTRIGGER_DEFAULTDestructibleActorParam
p3ActorDescTemplate.dominanceGroupDestructibleActorParam
p3ActorDescTemplate.flags.eDISABLE_GRAVITYDestructibleActorParam
p3ActorDescTemplate.flags.eSEND_SLEEP_NOTIFIESDestructibleActorParam
p3ActorDescTemplate.flags.eVISUALIZATIONDestructibleActorParam
p3ActorDescTemplate.nameDestructibleActorParam
p3ActorDescTemplate.ownerClientDestructibleActorParam
p3ActorDescTemplate.userDataDestructibleActorParam
p3BodyDescTemplate.angularDampingDestructibleActorParam
p3BodyDescTemplate.contactReportThresholdDestructibleActorParam
p3BodyDescTemplate.densityDestructibleActorParam
p3BodyDescTemplate.flags.eENABLE_CCDDestructibleActorParam
p3BodyDescTemplate.flags.eKINEMATICDestructibleActorParam
p3BodyDescTemplate.linearDampingDestructibleActorParam
p3BodyDescTemplate.maxAngularVelocityDestructibleActorParam
p3BodyDescTemplate.sleepLinearVelocityDestructibleActorParam
p3BodyDescTemplate.sleepThresholdDestructibleActorParam
p3BodyDescTemplate.solverIterationCountDestructibleActorParam
p3BodyDescTemplate.velocityIterationCountDestructibleActorParam
p3BodyDescTemplate.wakeUpCounterDestructibleActorParam
p3ShapeDescTemplate.contactOffsetDestructibleActorParam
p3ShapeDescTemplate.flags.eDEFORMABLE_DRAINDestructibleActorParam
p3ShapeDescTemplate.flags.ePARTICLE_DRAINDestructibleActorParam
p3ShapeDescTemplate.flags.eSCENE_QUERY_SHAPEDestructibleActorParam
p3ShapeDescTemplate.flags.eSIMULATION_SHAPEDestructibleActorParam
p3ShapeDescTemplate.flags.eTRIGGER_SHAPEDestructibleActorParam
p3ShapeDescTemplate.flags.eVISUALIZATIONDestructibleActorParam
p3ShapeDescTemplate.materialDestructibleActorParam
p3ShapeDescTemplate.nameDestructibleActorParam
p3ShapeDescTemplate.queryFilterData.word0DestructibleActorParam
p3ShapeDescTemplate.queryFilterData.word1DestructibleActorParam
p3ShapeDescTemplate.queryFilterData.word2DestructibleActorParam
p3ShapeDescTemplate.queryFilterData.word3DestructibleActorParam
p3ShapeDescTemplate.restOffsetDestructibleActorParam
p3ShapeDescTemplate.simulationFilterData.word0DestructibleActorParam
p3ShapeDescTemplate.simulationFilterData.word1DestructibleActorParam
p3ShapeDescTemplate.simulationFilterData.word2DestructibleActorParam
p3ShapeDescTemplate.simulationFilterData.word3DestructibleActorParam
p3ShapeDescTemplate.userDataDestructibleActorParam
performDetailedOverlapTestForExtendedStructuresDestructibleActorParam
renderStaticChunksSeparatelyDestructibleActorParam
scaleDestructibleActorParam
shapeDescTemplate.collisionGroupDestructibleActorParam
shapeDescTemplate.densityDestructibleActorParam
shapeDescTemplate.flags.NX_SF_CLOTH_DISABLE_COLLISIONDestructibleActorParam
shapeDescTemplate.flags.NX_SF_CLOTH_DRAINDestructibleActorParam
shapeDescTemplate.flags.NX_SF_CLOTH_TWOWAYDestructibleActorParam
shapeDescTemplate.flags.NX_SF_DISABLE_COLLISIONDestructibleActorParam
shapeDescTemplate.flags.NX_SF_DISABLE_RAYCASTINGDestructibleActorParam
shapeDescTemplate.flags.NX_SF_DISABLE_RESPONSEDestructibleActorParam
shapeDescTemplate.flags.NX_SF_DISABLE_SCENE_QUERIESDestructibleActorParam
shapeDescTemplate.flags.NX_SF_DYNAMIC_DYNAMIC_CCDDestructibleActorParam
shapeDescTemplate.flags.NX_SF_FEATURE_INDICESDestructibleActorParam
shapeDescTemplate.flags.NX_SF_FLUID_DISABLE_COLLISIONDestructibleActorParam
shapeDescTemplate.flags.NX_SF_FLUID_DRAINDestructibleActorParam
shapeDescTemplate.flags.NX_SF_FLUID_TWOWAYDestructibleActorParam
shapeDescTemplate.flags.NX_SF_POINT_CONTACT_FORCEDestructibleActorParam
shapeDescTemplate.flags.NX_SF_SOFTBODY_DISABLE_COLLISIONDestructibleActorParam
shapeDescTemplate.flags.NX_SF_SOFTBODY_DRAINDestructibleActorParam
shapeDescTemplate.flags.NX_SF_SOFTBODY_TWOWAYDestructibleActorParam
shapeDescTemplate.flags.NX_SF_VISUALIZATIONDestructibleActorParam
shapeDescTemplate.flags.NX_TRIGGER_ON_ENTERDestructibleActorParam
shapeDescTemplate.flags.NX_TRIGGER_ON_LEAVEDestructibleActorParam
shapeDescTemplate.flags.NX_TRIGGER_ON_STAYDestructibleActorParam
shapeDescTemplate.groupsMask.bits0DestructibleActorParam
shapeDescTemplate.groupsMask.bits1DestructibleActorParam
shapeDescTemplate.groupsMask.bits2DestructibleActorParam
shapeDescTemplate.groupsMask.bits3DestructibleActorParam
shapeDescTemplate.groupsMask.useGroupsMaskDestructibleActorParam
shapeDescTemplate.materialIndexDestructibleActorParam
shapeDescTemplate.nameDestructibleActorParam
shapeDescTemplate.skinWidthDestructibleActorParam
shapeDescTemplate.userDataDestructibleActorParam
sleepVelocityFrameDecayConstantDestructibleActorParam
structureSettings.stressSolverMassThresholdDestructibleActorParam
structureSettings.stressSolverTimeDelayDestructibleActorParam
structureSettings.useStressSolverDestructibleActorParam
supportDepthDestructibleActorParam
useAssetDefinedSupportDestructibleActorParam
useHardSleepingDestructibleActorParam
useWorldSupportDestructibleActorParam

Generated on Fri Dec 15 2017 13:59:11
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