Here is a list of all class members with links to the classes they belong to:
- s -
- SCALE : nvidia::apex::IofxRenderSemantic
- SCALE_FLOAT2 : nvidia::apex::IofxSpriteRenderLayoutElement
- SCALE_ORIENT_SUBTEX_FLOAT4 : nvidia::apex::IofxSpriteRenderLayoutSurfaceElement
- setColorChannel() : nvidia::apex::ColorVsLifeModifier , nvidia::apex::ColorVsDensityModifier , nvidia::apex::ColorVsVelocityModifier
- setDefaults() : nvidia::apex::IofxMeshRenderLayout , nvidia::apex::IofxSpriteRenderLayout
- setFunction() : nvidia::apex::ColorVsVelocityModifier , nvidia::apex::ColorVsLifeModifier , nvidia::apex::ColorVsDensityModifier , nvidia::apex::SubtextureVsLifeModifier , nvidia::apex::ScaleVsLifeModifier , nvidia::apex::ScaleVsDensityModifier , nvidia::apex::ScaleVsCameraDistanceModifier , nvidia::apex::RotationRateVsLifeModifier
- setIofxRenderCallback() : nvidia::apex::ModuleIofx
- setMaxRotationRate() : nvidia::apex::RotationModifier
- setMaxSettleRate() : nvidia::apex::RotationModifier
- setModelForward() : nvidia::apex::OrientAlongVelocityModifier
- setOwnershipBounds() : nvidia::apex::RenderVolume
- setPosition() : nvidia::apex::RenderVolume
- setRollType() : nvidia::apex::RotationModifier
- setRotationRange() : nvidia::apex::RandomRotationModifier
- setRotationRate() : nvidia::apex::RotationRateModifier
- setScaleAxis() : nvidia::apex::ScaleVsLifeModifier , nvidia::apex::ScaleVsDensityModifier , nvidia::apex::ScaleVsCameraDistanceModifier
- setScaleChangeDelay() : nvidia::apex::OrientScaleAlongScreenVelocityModifier
- setScaleChangeLimit() : nvidia::apex::OrientScaleAlongScreenVelocityModifier
- setScaleFactor() : nvidia::apex::RandomScaleModifier , nvidia::apex::ScaleAlongVelocityModifier , nvidia::apex::SimpleScaleModifier
- setScalePerVelocity() : nvidia::apex::OrientScaleAlongScreenVelocityModifier
- setSubtextureRange() : nvidia::apex::RandomSubtextureModifier
- setVelocity0() : nvidia::apex::ColorVsVelocityModifier
- setVelocity1() : nvidia::apex::ColorVsVelocityModifier
- sharedRenderData : nvidia::apex::IofxSpriteRenderData , nvidia::apex::IofxMeshRenderData
- SPHERICAL : nvidia::apex::ApexMeshParticleRollType
- SPRITE : nvidia::apex::ApexMeshParticleRollType , nvidia::apex::IofxRenderable
- spriteRenderBuffer : nvidia::apex::IofxSpriteSharedRenderData
- spriteRenderLayout : nvidia::apex::IofxSpriteSharedRenderData
- spriteRenderSurfaces : nvidia::apex::IofxSpriteSharedRenderData
- startIndex : nvidia::apex::IofxCommonRenderData
- stride : nvidia::apex::IofxMeshRenderLayout , nvidia::apex::IofxSpriteRenderLayout
- SUBTEXTURE : nvidia::apex::IofxRenderSemantic
- SUBTEXTURE_FLOAT1 : nvidia::apex::IofxSpriteRenderLayoutElement
- surfaceCount : nvidia::apex::IofxSpriteRenderLayout
- surfaceDescs : nvidia::apex::IofxSpriteRenderLayout
- surfaceElements : nvidia::apex::IofxSpriteRenderLayout
Generated on Fri Dec 15 2017 13:59:03 Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.