nvidia::apex::IofxSpriteRenderData Struct Reference
IofxSpriteRenderData stores sprite render data for one IOFX Renderable. More...
#include <IofxRenderable.h>
Inheritance diagram for nvidia::apex::IofxSpriteRenderData:
Public Attributes | |
uint32_t | visibleCount |
number of visible particles (if sprite depth sorting is enabled, includes only particles in front of the view frustrum) | |
const IofxSpriteSharedRenderData * | sharedRenderData |
reference to Sprite shared render data |
Detailed Description
IofxSpriteRenderData stores sprite render data for one IOFX Renderable.
Member Data Documentation
reference to Sprite shared render data
number of visible particles (if sprite depth sorting is enabled, includes only particles in front of the view frustrum)
The documentation for this struct was generated from the following file:
Generated on Fri Dec 15 2017 13:59:03
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