APEX IOFX Module: nvidia::apex::IofxSpriteRenderLayoutElement Struct Reference

NVIDIA APEX

nvidia::apex::IofxSpriteRenderLayoutElement Struct Reference

Enumerates the potential IOFX mesh render layout elements. More...

#include <IofxRenderCallback.h>

List of all members.

Public Types

enum  Enum {
  POSITION_FLOAT3,
  COLOR_RGBA8,
  COLOR_BGRA8,
  COLOR_FLOAT4,
  VELOCITY_FLOAT3,
  SCALE_FLOAT2,
  LIFE_REMAIN_FLOAT1,
  DENSITY_FLOAT1,
  SUBTEXTURE_FLOAT1,
  ORIENTATION_FLOAT1,
  USER_DATA_UINT1,
  MAX_COUNT
}
 Enum of IOFX sprite render layout elements. More...

Static Public Member Functions

static PX_INLINE
RenderDataFormat::Enum 
getFormat (Enum element)
 Get layout element format.

Detailed Description

Enumerates the potential IOFX mesh render layout elements.


Member Enumeration Documentation

Enum of IOFX sprite render layout elements.

Enumerator:
POSITION_FLOAT3 
COLOR_RGBA8 
COLOR_BGRA8 
COLOR_FLOAT4 
VELOCITY_FLOAT3 
SCALE_FLOAT2 
LIFE_REMAIN_FLOAT1 
DENSITY_FLOAT1 
SUBTEXTURE_FLOAT1 
ORIENTATION_FLOAT1 
USER_DATA_UINT1 
MAX_COUNT 

Member Function Documentation

static PX_INLINE RenderDataFormat::Enum nvidia::apex::IofxSpriteRenderLayoutElement::getFormat ( Enum  element) [inline, static]

Get layout element format.


The documentation for this struct was generated from the following file:

Generated on Fri Dec 15 2017 13:59:03

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