nvidia::apex::IofxSpriteRenderLayoutElement Struct Reference
Enumerates the potential IOFX mesh render layout elements. More...
#include <IofxRenderCallback.h>
Public Types | |
enum | Enum { POSITION_FLOAT3, COLOR_RGBA8, COLOR_BGRA8, COLOR_FLOAT4, VELOCITY_FLOAT3, SCALE_FLOAT2, LIFE_REMAIN_FLOAT1, DENSITY_FLOAT1, SUBTEXTURE_FLOAT1, ORIENTATION_FLOAT1, USER_DATA_UINT1, MAX_COUNT } |
Enum of IOFX sprite render layout elements. More... | |
Static Public Member Functions | |
static PX_INLINE RenderDataFormat::Enum | getFormat (Enum element) |
Get layout element format. |
Detailed Description
Enumerates the potential IOFX mesh render layout elements.
Member Enumeration Documentation
Member Function Documentation
static PX_INLINE RenderDataFormat::Enum nvidia::apex::IofxSpriteRenderLayoutElement::getFormat | ( | Enum | element | ) | [inline, static] |
Get layout element format.
The documentation for this struct was generated from the following file:
Generated on Fri Dec 15 2017 13:59:03
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