nvidia::apex::RandomScaleModifier Class Reference
RandomScaleModifier applies a random scale uniformly to all three dimensions. Currently, the scale is a uniform in the range specified. More...
#include <Modifier.h>
Inheritance diagram for nvidia::apex::RandomScaleModifier:
Public Member Functions | |
virtual Range< float > | getScaleFactor () const =0 |
get the range of scale factors along the three axes | |
virtual void | setScaleFactor (const Range< float > &s)=0 |
set the range of scale factors along the three axes | |
Static Public Attributes | |
static const ModifierTypeEnum | ModifierType = ModifierType_RandomScale |
ModifierType. | |
static const uint32_t | ModifierUsage |
ModifierUsage. |
Detailed Description
RandomScaleModifier applies a random scale uniformly to all three dimensions. Currently, the scale is a uniform in the range specified.
Member Data Documentation
const uint32_t nvidia::apex::RandomScaleModifier::ModifierUsage [static] |
Initial value:
ModifierUsage_Spawn | ModifierUsage_Sprite | ModifierUsage_Mesh
ModifierUsage.
The documentation for this class was generated from the following file:
Generated on Fri Dec 15 2017 13:58:39
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