nvidia::apex::IofxSpriteRenderData Struct Reference
IofxSpriteRenderData stores sprite render data for one IOFX Renderable. More...
#include <IofxRenderable.h>
Inheritance diagram for nvidia::apex::IofxSpriteRenderData:
Public Attributes | |
uint32_t | visibleCount |
number of visible particles (if sprite depth sorting is enabled, includes only particles in front of the view frustrum) | |
const IofxSpriteSharedRenderData * | sharedRenderData |
reference to Sprite shared render data |
Detailed Description
IofxSpriteRenderData stores sprite render data for one IOFX Renderable.
The documentation for this struct was generated from the following file:
Generated on Fri Dec 15 2017 13:58:39
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