APEX Framework: nvidia::apex::IofxSpriteRenderData Struct Reference

From NVIDIA APEX

nvidia::apex::IofxSpriteRenderData Struct Reference

IofxSpriteRenderData stores sprite render data for one IOFX Renderable. More...

#include <IofxRenderable.h>

Inheritance diagram for nvidia::apex::IofxSpriteRenderData:
nvidia::apex::IofxCommonRenderData

List of all members.

Public Attributes

uint32_t visibleCount
 number of visible particles (if sprite depth sorting is enabled, includes only particles in front of the view frustrum)
const IofxSpriteSharedRenderData * sharedRenderData
 reference to Sprite shared render data

Detailed Description

IofxSpriteRenderData stores sprite render data for one IOFX Renderable.


The documentation for this struct was generated from the following file:

Generated on Fri Dec 15 2017 13:58:39

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