nvidia::apex::ClothingSphere Class Reference
Sphere collision of a clothing actor. More...
#include <ClothingCollision.h>
Inheritance diagram for nvidia::apex::ClothingSphere:
Public Member Functions | |
virtual void | setPosition (const PxVec3 &position)=0 |
Sets the position of this sphere. | |
virtual const PxVec3 & | getPosition () const =0 |
Returns the position of this sphere. | |
virtual void | setRadius (float radius)=0 |
Sets the radius of this sphere. | |
virtual float | getRadius () const =0 |
Returns the Radius of this sphere. | |
virtual uint32_t | getRefCount () const =0 |
Returns the number of capsules that reference this plane. |
Detailed Description
Sphere collision of a clothing actor.
Member Function Documentation
virtual void nvidia::apex::ClothingSphere::setRadius | ( | float | radius | ) | [pure virtual] |
Sets the radius of this sphere.
Sets the Radius of this sphere.
The documentation for this class was generated from the following file:
Generated on Fri Dec 15 2017 13:58:20
Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.