APEX Framework: PxStreamFromFileBuf.h Source File

NVIDIA APEX

PxStreamFromFileBuf.h
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00001 /*
00002  * Copyright (c) 2008-2017, NVIDIA CORPORATION.  All rights reserved.
00003  *
00004  * NVIDIA CORPORATION and its licensors retain all intellectual property
00005  * and proprietary rights in and to this software, related documentation
00006  * and any modifications thereto.  Any use, reproduction, disclosure or
00007  * distribution of this software and related documentation without an express
00008  * license agreement from NVIDIA CORPORATION is strictly prohibited.
00009  */
00010 
00011 
00012 #ifndef PX_STREAM_FROM_FILE_BUF_H
00013 #define PX_STREAM_FROM_FILE_BUF_H
00014 
00020 #include "ApexDefs.h"
00021 #include "foundation/PxIO.h"
00022 #include "filebuf/PxFileBuf.h"
00023 
00024 namespace nvidia
00025 {
00026 namespace apex
00027 {
00028 
00029 PX_PUSH_PACK_DEFAULT
00030 
00034 class PxStreamFromFileBuf : 
00035     public physx::PxInputStream, public physx::PxOutputStream
00036 {
00037 private:
00038     physx::PxFileBuf& mFileBuf;
00039     PxStreamFromFileBuf& operator=(const PxStreamFromFileBuf&)
00040     {
00041         return *this;
00042     }
00043 
00044 public:
00046     PxStreamFromFileBuf(physx::PxFileBuf& fb) : mFileBuf(fb) {}
00047 
00049     uint32_t    read(void* dest, uint32_t count)
00050     {
00051         return mFileBuf.read(dest, count);
00052     }
00053 
00055     uint32_t write(const void* src, uint32_t count)
00056     {
00057         return mFileBuf.write(src, count);
00058     }
00059 };
00060 
00061 PX_POP_PACK
00062 
00063 }
00064 } // end namespace nvidia::apex
00065 
00066 #endif // PX_STREAM_FROM_FILE_BUF_H

Generated on Fri Dec 15 2017 13:58:35
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