ConvexHullMethod.h
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00001 /* 00002 * Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved. 00003 * 00004 * NVIDIA CORPORATION and its licensors retain all intellectual property 00005 * and proprietary rights in and to this software, related documentation 00006 * and any modifications thereto. Any use, reproduction, disclosure or 00007 * distribution of this software and related documentation without an express 00008 * license agreement from NVIDIA CORPORATION is strictly prohibited. 00009 */ 00010 00011 00012 #ifndef CONVEX_HULL_METHOD_H 00013 #define CONVEX_HULL_METHOD_H 00014 00020 #include "Module.h" 00021 #include "foundation/PxMath.h" 00022 00023 namespace nvidia 00024 { 00025 namespace apex 00026 { 00027 00028 PX_PUSH_PACK_DEFAULT 00029 00030 00034 struct ConvexHullMethod 00035 { 00039 enum Enum 00040 { 00041 USE_6_DOP, 00042 USE_10_DOP_X, 00043 USE_10_DOP_Y, 00044 USE_10_DOP_Z, 00045 USE_14_DOP_XY, 00046 USE_14_DOP_YZ, 00047 USE_14_DOP_ZX, 00048 USE_18_DOP, 00049 USE_26_DOP, 00050 WRAP_GRAPHICS_MESH, 00051 CONVEX_DECOMPOSITION, 00052 00053 COUNT 00054 }; 00055 }; 00056 00057 00058 00059 PX_POP_PACK 00060 00061 } 00062 } // end namespace nvidia::apex 00063 00064 #endif // CONVEX_HULL_METHOD_H
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