APEX Framework: ConvexHullMethod.h Source File

NVIDIA APEX

ConvexHullMethod.h
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00001 /*
00002  * Copyright (c) 2008-2017, NVIDIA CORPORATION.  All rights reserved.
00003  *
00004  * NVIDIA CORPORATION and its licensors retain all intellectual property
00005  * and proprietary rights in and to this software, related documentation
00006  * and any modifications thereto.  Any use, reproduction, disclosure or
00007  * distribution of this software and related documentation without an express
00008  * license agreement from NVIDIA CORPORATION is strictly prohibited.
00009  */
00010 
00011 
00012 #ifndef CONVEX_HULL_METHOD_H
00013 #define CONVEX_HULL_METHOD_H
00014 
00020 #include "Module.h"
00021 #include "foundation/PxMath.h"
00022 
00023 namespace nvidia
00024 {
00025 namespace apex
00026 {
00027 
00028 PX_PUSH_PACK_DEFAULT
00029 
00030 
00034 struct ConvexHullMethod
00035 {
00039     enum Enum
00040     {
00041         USE_6_DOP,
00042         USE_10_DOP_X,
00043         USE_10_DOP_Y,
00044         USE_10_DOP_Z,
00045         USE_14_DOP_XY,
00046         USE_14_DOP_YZ,
00047         USE_14_DOP_ZX,
00048         USE_18_DOP,
00049         USE_26_DOP,
00050         WRAP_GRAPHICS_MESH,
00051         CONVEX_DECOMPOSITION,
00052 
00053         COUNT
00054     };
00055 };
00056 
00057 
00058 
00059 PX_POP_PACK
00060 
00061 }
00062 } // end namespace nvidia::apex
00063 
00064 #endif // CONVEX_HULL_METHOD_H

Generated on Fri Dec 15 2017 13:58:35
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