Context.h
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00001 /* 00002 * Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved. 00003 * 00004 * NVIDIA CORPORATION and its licensors retain all intellectual property 00005 * and proprietary rights in and to this software, related documentation 00006 * and any modifications thereto. Any use, reproduction, disclosure or 00007 * distribution of this software and related documentation without an express 00008 * license agreement from NVIDIA CORPORATION is strictly prohibited. 00009 */ 00010 00011 00012 #ifndef CONTEXT_H 00013 #define CONTEXT_H 00014 00020 #include "ApexInterface.h" 00021 00022 namespace nvidia 00023 { 00024 namespace apex 00025 { 00026 00027 class Renderable; 00028 class RenderableIterator; 00029 00030 PX_PUSH_PACK_DEFAULT 00031 00035 class Context 00036 { 00037 public: 00041 virtual void removeAllActors() = 0; 00042 00046 virtual RenderableIterator* createRenderableIterator() = 0; 00047 00053 virtual void releaseRenderableIterator(RenderableIterator&) = 0; 00054 00055 protected: 00056 virtual ~Context() {} 00057 }; 00058 00073 class RenderableIterator : public ApexInterface 00074 { 00075 public: 00079 virtual Renderable* getFirst() = 0; 00083 virtual Renderable* getNext() = 0; 00090 virtual void reset() = 0; 00091 }; 00092 00093 PX_POP_PACK 00094 00095 } 00096 } // end namespace nvidia::apex 00097 00098 #endif // CONTEXT_H
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