ClothingVelocityCallback.h
00001 /* 00002 * Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved. 00003 * 00004 * NVIDIA CORPORATION and its licensors retain all intellectual property 00005 * and proprietary rights in and to this software, related documentation 00006 * and any modifications thereto. Any use, reproduction, disclosure or 00007 * distribution of this software and related documentation without an express 00008 * license agreement from NVIDIA CORPORATION is strictly prohibited. 00009 */ 00010 00011 00012 #ifndef CLOTHING_VELOCITY_CALLBACK_H 00013 #define CLOTHING_VELOCITY_CALLBACK_H 00014 00015 #include "ApexUsingNamespace.h" 00016 00017 namespace nvidia 00018 { 00019 namespace apex 00020 { 00021 00025 class ClothingVelocityCallback 00026 { 00027 public: 00036 virtual bool velocityShader(PxVec3* velocities, const PxVec3* positions, uint32_t numParticles) = 0; 00037 }; 00038 00039 } // namespace nvidia 00040 } // namespace nvidia 00041 00042 #endif // CLOTHING_VELOCITY_CALLBACK_H
Generated on Fri Dec 15 2017 13:58:35 Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.