APEX Emitter Module: EmitterLodParamDesc.h Source File

NVIDIA APEX

EmitterLodParamDesc.h
Go to the documentation of this file.
00001 /*
00002  * Copyright (c) 2008-2017, NVIDIA CORPORATION.  All rights reserved.
00003  *
00004  * NVIDIA CORPORATION and its licensors retain all intellectual property
00005  * and proprietary rights in and to this software, related documentation
00006  * and any modifications thereto.  Any use, reproduction, disclosure or
00007  * distribution of this software and related documentation without an express
00008  * license agreement from NVIDIA CORPORATION is strictly prohibited.
00009  */
00010 
00011 
00012 #ifndef EMITTER_LOD_PARAM_DESC_H
00013 #define EMITTER_LOD_PARAM_DESC_H
00014 
00015 #include "Apex.h"
00016 
00017 namespace nvidia
00018 {
00019 namespace apex
00020 {
00021 
00022 
00023 PX_PUSH_PACK_DEFAULT
00024 
00026 class EmitterLodParamDesc : public ApexDesc
00027 {
00028 public:
00029     float  maxDistance;        
00030     float  distanceWeight;     
00031     float  speedWeight;        
00032     float  lifeWeight;         
00033     float  separationWeight;   
00034     float  bias;               
00035 
00039     PX_INLINE EmitterLodParamDesc() : ApexDesc()
00040     {
00041         init();
00042     }
00043 
00047     PX_INLINE void setToDefault()
00048     {
00049         ApexDesc::setToDefault();
00050         init();
00051     }
00052 
00056     PX_INLINE bool isValid() const
00057     {
00058         if (distanceWeight < 0.0f || speedWeight < 0.0f || lifeWeight < 0.0f)
00059         {
00060             return false;
00061         }
00062         if (separationWeight < 0.0f || maxDistance < 0.0f || bias < 0.0f)
00063         {
00064             return false;
00065         }
00066         return ApexDesc::isValid();
00067     }
00068 
00072     enum ManifestVersions
00073     {
00074         initial,
00075 
00076         count,
00077         current = count - 1
00078     };
00079 
00080 private:
00081 
00082     PX_INLINE void init()
00083     {
00084         // These defaults give you pure distance based LOD weighting
00085         maxDistance = 0.0f;
00086         distanceWeight = 1.0f;
00087         speedWeight = 0.0f;
00088         lifeWeight = 0.0f;
00089         separationWeight = 0.0f;
00090         bias = 1.0f;
00091     }
00092 };
00093 
00094 
00095 PX_POP_PACK
00096 
00097 }
00098 } // end namespace nvidia
00099 
00100 #endif // EMITTER_LOD_PARAM_DESC_H

Generated on Fri Dec 15 2017 13:58:27
Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.