EmitterAsset.h
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00001 /* 00002 * Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved. 00003 * 00004 * NVIDIA CORPORATION and its licensors retain all intellectual property 00005 * and proprietary rights in and to this software, related documentation 00006 * and any modifications thereto. Any use, reproduction, disclosure or 00007 * distribution of this software and related documentation without an express 00008 * license agreement from NVIDIA CORPORATION is strictly prohibited. 00009 */ 00010 00011 00012 #ifndef EMITTER_ASSET_H 00013 #define EMITTER_ASSET_H 00014 00015 #include "Apex.h" 00016 #include "EmitterGeoms.h" 00017 00018 namespace nvidia 00019 { 00020 namespace apex 00021 { 00022 00023 PX_PUSH_PACK_DEFAULT 00024 00025 #define EMITTER_AUTHORING_TYPE_NAME "ApexEmitterAsset" 00026 00027 class EmitterActor; 00028 class EmitterPreview; 00029 class EmitterLodParamDesc; 00030 00032 class EmitterAsset : public Asset 00033 { 00034 protected: 00035 virtual ~EmitterAsset() {} 00036 00037 public: 00038 00040 virtual EmitterGeomExplicit* isExplicitGeom() = 0; 00041 00043 virtual const EmitterGeom* getGeom() const = 0; 00044 00046 virtual const char* getInstancedObjectEffectsAssetName(void) const = 0; 00047 00049 virtual const char* getInstancedObjectSimulatorAssetName(void) const = 0; 00050 00052 virtual const char* getInstancedObjectSimulatorTypeName(void) const = 0; 00053 00054 virtual const float & getDensity() const = 0; 00055 virtual const float & getRate() const = 0; 00056 virtual const PxVec3 & getVelocityLow() const = 0; 00057 virtual const PxVec3 & getVelocityHigh() const = 0; 00058 virtual const float & getLifetimeLow() const = 0; 00059 virtual const float & getLifetimeHigh() const = 0; 00060 00062 virtual uint32_t getMaxSamples() const = 0; 00063 00068 virtual float getEmitDuration() const = 0; 00069 00071 virtual const EmitterLodParamDesc& getLodParamDesc() const = 0; 00072 00073 }; 00074 00076 class EmitterAssetAuthoring : public AssetAuthoring 00077 { 00078 protected: 00079 virtual ~EmitterAssetAuthoring() {} 00080 }; 00081 00082 00083 PX_POP_PACK 00084 00085 } 00086 } // end namespace nvidia 00087 00088 #endif // EMITTER_ASSET_H
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