onmovestart Event | Internet Development Index |
Fires when the object starts to move.
Syntax
Inline HTML <ELEMENT onmovestart = "handler" ... > All platforms Event property object.onmovestart = handler JScript only object.onmovestart = GetRef("handler") Visual Basic Scripting Edition (VBScript) 5.0 or later only Named script <SCRIPT FOR = object EVENT = onmovestart> Internet Explorer only
Event Information
Bubbles Yes Cancels Yes To invoke Start to move the editable object. Default action Calls the associated event handler if there is one.
Event Object Properties
Although event handlers in the DHTML Object Model do not receive parameters directly, a handler can query an event object for data.
altKey Sets or retrieves a value that indicates the state of the ALT key. altLeft Sets or retrieves a value that indicates the state of the left ALT key. cancelBubble Sets or retrieves whether the current event should bubble up the hierarchy of event handlers. clientX Sets or retrieves the x-coordinate of the mouse pointer's position relative to the client area of the window, excluding window decorations and scroll bars. clientY Sets or retrieves the y-coordinate of the mouse pointer's position relative to the client area of the window, excluding window decorations and scroll bars. ctrlKey Sets or retrieves the state of the CTRL key. ctrlLeft Sets or retrieves the state of the left CTRL key. offsetX Sets or retrieves the x-coordinate of the mouse pointer's position relative to the object firing the event. offsetY Sets or retrieves the y-coordinate of the mouse pointer's position relative to the object firing the event. returnValue Sets or retrieves the return value from the event. screenX Retrieves the x-coordinate of the mouse pointer's position relative to the user's screen. screenY Sets or retrieves the y-coordinate of the mouse pointer's position relative to the user's screen. shiftKey Sets or retrieves the state of the SHIFT key. shiftLeft Retrieves the state of the left SHIFT key. srcElement Sets or retrieves the object that fired the event. type Sets or retrieves the event name from the event object. x Sets or retrieves the x-coordinate, in pixels, of the mouse pointer's position relative to a relatively positioned parent element. y Sets or retrieves the y-coordinate, in pixels, of the mouse pointer's position relative to a relatively positioned parent element.
Remarks
The onmovestart event fires only when an editable element starts to move.
This event can only be bound to absolutely positioned elements.
Example
The following example shows how to use the onmovestart event with a movable DIV and have the background color and inner text change when the DIV starts to move.
<HTML> <HEAD> <TITLE>Editing events sample page</TITLE> <SCRIPT> // Turn on 2-D positioning document.execCommand("2D-position",false,true); // Function called when the onmovestart event is fired function fnHandleMoveStart() { var oDiv = event.srcElement oDiv.style.backgroundColor = "green"; oDiv.innerText = "I Started Moving"; } function fnHandleMoveEnd() { var oDiv = event.srcElement oDiv.style.backgroundColor = "red"; oDiv.innerText = "I Stopped"; } </SCRIPT> </HEAD> <BODY onmovestart="fnHandleMoveStart();" onmoveend="fnHandleMoveEnd();"> <DIV CONTENTEDITABLE="true"> <DIV style="width:300px;height:100px; color:white; background-color:red; position:absolute;"> My DIV</DIV> </DIV> </BODY> </HTML>
Standards Information
There is no public standard that applies to this event.
Applies To
A, ACRONYM, ADDRESS, APPLET, AREA, B, BDO, BIG, BLOCKQUOTE, BODY, BUTTON, CAPTION, CENTER, CITE, CUSTOM, DD, DFN, DIR, DIV, DL, document, DT, EM, EMBED, FIELDSET, FONT, FORM, FRAME, FRAMESET, hn, HR, I, IFRAME, IMG, INPUT type=button, INPUT type=checkbox, INPUT type=file, INPUT type=hidden, INPUT type=image, INPUT type=password, INPUT type=radio, INPUT type=reset, INPUT type=submit, INPUT type=text, INS, ISINDEX, KBD, LABEL, LEGEND, LI, LISTING, MARQUEE, MENU, OBJECT, OL, P, PLAINTEXT, PRE, Q, RT, RUBY, S, SAMP, SELECT, SMALL, SPAN, STRIKE, STRONG, SUB, SUP, TABLE, TBODY, TD, TEXTAREA, TFOOT, TH, THEAD, TR, TT, U, UL, VAR, window, XMP