AkInitializer::memoryCutoffThreshold From Wwise Unity previous page next page Main Page Classes AkInitializer basePath callbackManagerBufferSize defaultPoolSize diffractionFlags engineLogging language lowerPoolSize maxSoundPropagationDepth memoryCutoffThreshold monitorPoolSize monitorQueuePoolSize preparePoolSize spatialAudioPoolSize streamingPoolSize float AkInitializer::memoryCutoffThreshold = AkSoundEngineController.s_MemoryCutoffThreshold This setting will trigger the killing of sounds when the memory is reaching 95% of capacity. Lowest priority sounds are killed. Generated on Mon Jan 8 10:46:14 2018 for Wwise Unity Integration by 1.6.3 previous page start next page