The WiimoteState type exposes the following members.
Constructors
Name | Description | |
---|---|---|
WiimoteState |
Methods
Name | Description | |
---|---|---|
Equals | (Inherited from Object.) | |
Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | (Inherited from Object.) |
Fields
Name | Description | |
---|---|---|
AccelCalibrationInfo |
Current calibration information
| |
AccelState |
Current state of accelerometers
| |
Battery |
Current battery level
| |
ButtonState |
Current state of buttons
| |
ClassicControllerState |
Current state of Classic Controller extension
| |
Extension |
Is an extension controller inserted?
| |
ExtensionType |
Extension controller currently inserted, if any
| |
IRState |
Current state of IR sensors
| |
LEDState |
Current state of LEDs
| |
NunchukState |
Current state of Nunchuk extension
| |
Rumble |
Current state of rumble
|