Wiimote Methods
From WiimoteLib
The Wiimote type exposes the following members.
Methods
| Name | Description | |
|---|---|---|
| Connect |
Connect to a Wiimote paired to the PC via Bluetooth
| |
| Disconnect |
Disconnect from the controller and stop reading data from it
| |
| Dispose | Overloaded. | |
| Equals | (Inherited from Object.) | |
| Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table. (Inherited from Object.) | |
| GetStatus |
Retrieve the current status of the Wiimote and extensions. Replaces GetBatteryLevel() since it was poorly named.
| |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ReadData |
Read data or register from Wiimote
| |
| SetLEDs | Overloaded. | |
| SetReportType |
Set Wiimote reporting mode
| |
| SetRumble |
Toggle rumble
| |
| ToString | (Inherited from Object.) | |
| WriteData | Overloaded. |