GameLoop Class
From Simplexity
Simplexity Documentation
GameLoop Class |
Class that will serve as the Gameloop to run the game cycles and
communicates between the needed classes
Namespace: Simplexity_Game
Assembly: Simplexity_Game (in Simplexity_Game.exe) Version: 1.0.0.0 (1.0.0.0)
The GameLoop type exposes the following members.
| Name | Description | |
|---|---|---|
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) | |
| Update |
Method that will update the game as it progresses
|