GameLoop Class

Simplexity

GameLoop Class

Class that will serve as the Gameloop to run the game cycles and communicates between the needed classes
Inheritance Hierarchy
SystemObject  Simplexity_GameGameLoop

Namespace:  Simplexity_Game
Assembly:  Simplexity_Game (in Simplexity_Game.exe) Version: 1.0.0.0 (1.0.0.0)
Syntax
public class GameLoop
Public Class GameLoop
public ref class GameLoop
type GameLoop =  class end

The GameLoop type exposes the following members.

Constructors
  NameDescription
Public methodGameLoop
Initializes a new instance of the GameLoop class.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodUpdate
Method that will update the game as it progresses
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See Also