Board Class

Simplexity

Board Class

Class that creates a board and places a piece in there
Inheritance Hierarchy
SystemObject  Simplexity_GameBoard

Namespace:  Simplexity_Game
Assembly:  Simplexity_Game (in Simplexity_Game.exe) Version: 1.0.0.0 (1.0.0.0)
Syntax
public class Board
Public Class Board
public ref class Board
type Board =  class end

The Board type exposes the following members.

Constructors
  NameDescription
Public methodBoard
Initializes a new instance of the Board class.
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Properties
  NameDescription
Public propertyBoardArray
Bi-dimensional array that will serve as a board
Public propertyX
X of the array
Public propertyY
Y of the array
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodPlacePiece
This method will try to place the piece on the given column and return true or false according to the possibilities
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also