What's New

Sappy 2006

 
Sappy 2006: What's New

What's New

From 1.1 to 1.2

  • Super-fast sample loading - ask for details if you dare!
  • Anti-earbleeding system to disable unneeded but ear-piercing sounds like some in Final Fantasy 4.
  • MIDI support like in the old Sappy.
  • MIDI mapping editor.
  • MIDI export, thanks to Drag for fixing it.
  • Ability to choose which MIDIOUT device to use.
  • Various bugfixes.
From 1.0 to 1.1
  • Idiot-proof exporters. You'll be notified when you misread "file pattern" for "file name" or "path name".
  • Non-braindead assembler. It no longer fails on pointers.
  • Volume control slider. Responds to keyboard (if it has focus) and mouse wheel.
  • WM_APPCOMMAND support. If you have dedicated media control buttons on your keyboard, Sappy will listen to them.
  • Sound loading on byte arrays instead of character strings, as urged by Bouché.
  • Feedback while loading a song to play.
  • Rudimentary Sappy Classic-style MIDI support with equally rudimentary GameBoy Classic mode and instrument remap.
Wishlist
  • Support for more MIDI controls.
  • Tempo fix for exports.
  • GameBoy Classic mode for the new driver.
  • Full sound loading fix. As of 1.1, only PCM waves are properly loaded. Tone generators are still loaded in strings.