STM32L073Z_EVAL BSP User Manual
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Variables | |
LCD_HandleTypeDef | LCDHandle |
uint8_t | LCDBar = BATTERYLEVEL_FULL |
const uint32_t | Mask [] |
LETTERS AND NUMBERS MAPPING DEFINITION. | |
const uint8_t | Shift [6] |
uint32_t | Digit [6] |
const uint32_t | LetterMap [26] |
const uint32_t | NumberMap [10] |
const uint16_t | CapLetterMap [26] |
Variable Documentation
const uint16_t CapLetterMap[26] |
{ 0xFE00, 0x6714, 0x1D00, 0x4714, 0x9D00, 0x9C00, 0x3F00, 0xFA00, 0x0014, 0x5300, 0x9841, 0x1900, 0x5A48, 0x5A09, 0x5F00, 0xFC00, 0x5F01, 0xFC01, 0xAF00, 0x0414, 0x5b00, 0x18C0, 0x5A81, 0x00C9, 0x0058, 0x05C0 }
Definition at line 153 of file stm32l073z_eval_glass_lcd.c.
uint32_t Digit[6] |
Definition at line 127 of file stm32l073z_eval_glass_lcd.c.
Referenced by BSP_LCD_GLASS_WriteChar(), and Convert().
uint8_t LCDBar = BATTERYLEVEL_FULL |
Definition at line 113 of file stm32l073z_eval_glass_lcd.c.
Referenced by BSP_LCD_GLASS_BarLevelConfig(), and BSP_LCD_GLASS_WriteChar().
LCD_HandleTypeDef LCDHandle |
================================================================================ GLASS LCD MAPPING ================================================================================ A _ ---------- P|_| |\ |H /| F| G | I |B | \ | / | --M-- --N-- | /| \ | E| L | J |C _ | / |K \| Q|_| ----------- D A LCD character coding is based on the following matrix: COM0 COM1 COM4 COM5 COM6 COM7 SEG(n) { 0 , 0 , I , B , C , J } SEG(n+1) { D , K , A , H , M , N } SEG(n+2) { Q , L , G , F , P , E } The character A for example is: ----------------------------------------------------------- COM0 COM1 COM4 COM5 COM6 COM7 SEG(n) { 0 , 0 , 0 , 1 , 1 , 0 } SEG(n+1) { 0 , 0 , 1 , 0 , 1 , 1 } SEG(n+2) { 0 , 0 , 0 , 1 , 0 , 1 } -------------------------------------------------------- = 0 0 2 5 3 6 hex => 'A' = 0x002536
Definition at line 110 of file stm32l073z_eval_glass_lcd.c.
Referenced by BSP_LCD_GLASS_ArrowConfig(), BSP_LCD_GLASS_BarLevelConfig(), BSP_LCD_GLASS_Clear(), BSP_LCD_GLASS_ClearChar(), BSP_LCD_GLASS_ClearMatrixPixel(), BSP_LCD_GLASS_ClearTextZone(), BSP_LCD_GLASS_Contrast(), BSP_LCD_GLASS_DisplayChar(), BSP_LCD_GLASS_DisplayLogo(), BSP_LCD_GLASS_Init(), BSP_LCD_GLASS_SignCmd(), BSP_LCD_GLASS_TemperatureConfig(), BSP_LCD_GLASS_ValueUnitConfig(), BSP_LCD_GLASS_WriteChar(), and BSP_LCD_GLASS_WriteMatrixPixel().
const uint32_t LetterMap[26] |
{ 0x00002536, 0x00202536, 0x00202404, 0x00222310, 0x00202426, 0x00002426, 0x00202416, 0x00000536, 0x00222200, 0x00200114, 0x00001425, 0x00200404, 0x00005514, 0x00004515, 0x00202514, 0x00002526, 0x00002532, 0x00002527, 0x00202432, 0x00022200, 0x00200514, 0x00041404, 0x00050515, 0x00045001, 0x00025000, 0x00243000 }
Definition at line 130 of file stm32l073z_eval_glass_lcd.c.
Referenced by Convert().
const uint32_t Mask[] |
{ 0x00F00000, 0x000F0000, 0x0000F000, 0x00000F00, 0x000000F0, 0x0000000F }
LETTERS AND NUMBERS MAPPING DEFINITION.
Definition at line 118 of file stm32l073z_eval_glass_lcd.c.
Referenced by Convert().
const uint32_t NumberMap[10] |
{ 0x00202514, 0x00000110, 0x00202126, 0x00202132, 0x00000532, 0x00202432, 0x00202436, 0x00002110, 0x00202536, 0x00202532 }
Definition at line 144 of file stm32l073z_eval_glass_lcd.c.
Referenced by Convert().
const uint8_t Shift[6] |
{ 20, 16, 12, 8, 4, 0 }
Definition at line 122 of file stm32l073z_eval_glass_lcd.c.
Referenced by Convert().
Generated on Mon Aug 28 2017 14:54:25 for STM32L073Z_EVAL BSP User Manual by 1.7.6.1