Component representing remote audio stream in local scene.
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Inherits VoiceComponent.
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bool | IsPlaying [get] |
| Is the speaker playing right now. More...
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int | Lag [get] |
| Smoothed difference between (jittering) stream and (clock-driven) audioOutput. More...
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Action< Speaker > | OnRemoteVoiceRemoveAction [get, set] |
| Register a method to be called when remote voice removed. More...
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Realtime.Player | Actor [get, set] |
| Per room, the connected users/players are represented with a Realtime.Player, also known as Actor. More...
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bool | IsLinked [get] |
| Whether or not this Speaker has been linked to a remote voice stream. More...
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VoiceLogger | Logger [get, protected set] |
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DebugLevel | LogLevel [get, set] |
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DebugLevel | LogLevel [get, set] |
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VoiceLogger | Logger [get] |
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DebugLevel | logLevel = DebugLevel.ERROR |
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Component representing remote audio stream in local scene.
Per room, the connected users/players are represented with a Realtime.Player, also known as Actor.
Photon Voice calls this Actor, to avoid a name-clash with the Player class in Voice.
Whether or not this Speaker has been linked to a remote voice stream.
Is the speaker playing right now.
Smoothed difference between (jittering) stream and (clock-driven) audioOutput.
Action<Speaker> OnRemoteVoiceRemoveAction |
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getset |
Register a method to be called when remote voice removed.