Component that should be attached to a networked PUN prefab that has PhotonView. It will bind remote Recorder with local Speaker of the same networked prefab. This component makes automatic voice stream routing easy for players' characters/avatars.
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Inherits VoiceComponent.
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Recorder | RecorderInUse [get, set] |
| The Recorder component currently used by this PhotonVoiceView More...
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Speaker | SpeakerInUse [get, set] |
| The Speaker component currently used by this PhotonVoiceView More...
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bool | IsSetup [get, protected set] |
| If true, this PhotonVoiceView is setup and ready to be used More...
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bool | IsSpeaker [get, protected set] |
| If true, this PhotonVoiceView has a Speaker setup for playback of received audio frames from remote audio source More...
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bool | IsSpeaking [get] |
| If true, this PhotonVoiceView has a Speaker that is currently playing received audio frames from remote audio source More...
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bool | IsRecorder [get, protected set] |
| If true, this PhotonVoiceView has a Recorder setup for transmission of audio stream from local audio source More...
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bool | IsRecording [get] |
| If true, this PhotonVoiceView has a Recorder that is currently transmitting audio stream from local audio source More...
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VoiceLogger | Logger [get, protected set] |
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DebugLevel | LogLevel [get, set] |
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DebugLevel | LogLevel [get, set] |
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VoiceLogger | Logger [get] |
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DebugLevel | logLevel = DebugLevel.ERROR |
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Component that should be attached to a networked PUN prefab that has PhotonView. It will bind remote Recorder with local Speaker of the same networked prefab. This component makes automatic voice stream routing easy for players' characters/avatars.
bool AutoCreateRecorderIfNotFound |
If true, a Recorder component will be added to the same GameObject if not found already.
If true, a Speaker component will be setup to be used for the DebugEcho mode
If true, this PhotonVoiceView has a Recorder setup for transmission of audio stream from local audio source
If true, this PhotonVoiceView has a Recorder that is currently transmitting audio stream from local audio source
If true, this PhotonVoiceView has a Speaker setup for playback of received audio frames from remote audio source
If true, this PhotonVoiceView has a Speaker that is currently playing received audio frames from remote audio source