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Photon Unity Networking
v1.81
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PhotonNetwork Directory Reference
Directories | |
| directory | Views |
Files | |
| file | CustomTypes.cs |
| Sets up support for Unity-specific types. Can be a blueprint how to register your own Custom Types for sending. | |
| file | Enums.cs |
| Wraps up several of the commonly used enumerations. | |
| file | Extensions.cs |
| file | FriendInfo.cs |
| file | GizmoType.cs |
| file | LoadbalancingPeer.cs |
| file | NetworkingPeer.cs |
| file | PhotonClasses.cs |
| Wraps up smaller classes that don't need their own file. | |
| file | PhotonHandler.cs |
| file | PhotonLagSimulationGui.cs |
| Part of the Optional GUI. | |
| file | PhotonNetwork.cs |
| file | PhotonPlayer.cs |
| file | PhotonStatsGui.cs |
| Part of the Optional GUI. | |
| file | PhotonStreamQueue.cs |
| file | PhotonView.cs |
| file | PingCloudRegions.cs |
| file | Room.cs |
| file | RoomInfo.cs |
| file | RPC.cs |
| Reimplements a RPC Attribute, as it's no longer in all versions of the UnityEngine assembly. | |
| file | RpcIndexComponent.cs |
| Outdated. Here to overwrite older files on import. | |
| file | ServerSettings.cs |
| ScriptableObject defining a server setup. An instance is created as PhotonServerSettings. | |
| file | SocketWebTcp.cs |