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Photon Unity Networking
v1.81
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PhotonView.cs File Reference
Classes | |
| class | PhotonView |
| PUN's NetworkView replacement class for networking. Use it like a NetworkView. More... | |
Enumeration Type Documentation
| enum OnSerializeRigidBody |
| enum OnSerializeTransform |
| enum OwnershipOption |
Options to define how Ownership Transfer is handled per PhotonView.
This setting affects how RequestOwnership and TransferOwnership work at runtime.
| Enumerator | |
|---|---|
| Fixed |
Ownership is fixed. Instantiated objects stick with their creator, scene objects always belong to the Master Client. |
| Takeover |
Ownership can be taken away from the current owner who can't object. |
| Request |
Ownership can be requested with PhotonView.RequestOwnership but the current owner has to agree to give up ownership. The current owner has to implement IPunCallbacks.OnOwnershipRequest to react to the ownership request. |
| enum ViewSynchronization |