- v -
- v : PxRaycastHit
- validParticleBitmap : PxParticleReadData
- validParticleRange : PxParticleReadData
- value : PxJointLinearLimit
- velocityBuffer : PxParticleCreationData , PxParticleReadData
- velocityTarget : Px1DConstraint
- velocityThreshold : Px1DConstraint
- vertex0 : PxClothCollisionTriangle
- vertex1 : PxClothCollisionTriangle
- vertex2 : PxClothCollisionTriangle
- vertexLimit : PxConvexMeshDesc
- verts : PxTriangle
- visualize : PxConstraintShaderTable
- volumeGrowth : PxControllerDesc
Copyright © 2008-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com