NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxActorType Struct Reference

NVIDIA PhysX SDK 3.4

PxActorType Struct Reference
[Physics]

Identifies each type of actor. More...

#include <PxActor.h>

List of all members.


Public Types

enum  Enum {
  eRIGID_STATIC,
  eRIGID_DYNAMIC,
  PX_DEPRECATED,
  PX_DEPRECATED,
  eARTICULATION_LINK,
  PX_DEPRECATED,
  eACTOR_COUNT,
  eACTOR_FORCE_DWORD = 0x7fffffff
}

Detailed Description

Identifies each type of actor.

See also:
PxActor

Member Enumeration Documentation

Enumerator:
eRIGID_STATIC  A static rigid body.

See also:
PxRigidStatic

eRIGID_DYNAMIC  A dynamic rigid body.

See also:
PxRigidDynamic

PX_DEPRECATED  A particle system (deprecated).

A cloth.

A particle fluid (deprecated).

Deprecated:
The PhysX particle feature has been deprecated in PhysX version 3.4
See also:
PxParticleSystem
Deprecated:
The PhysX particle feature has been deprecated in PhysX version 3.4
See also:
PxParticleFluid
Deprecated:
The PhysX cloth feature has been deprecated in PhysX version 3.4.1
See also:
PxCloth

PX_DEPRECATED  A particle system (deprecated).

A cloth.

A particle fluid (deprecated).

Deprecated:
The PhysX particle feature has been deprecated in PhysX version 3.4
See also:
PxParticleSystem
Deprecated:
The PhysX particle feature has been deprecated in PhysX version 3.4
See also:
PxParticleFluid
Deprecated:
The PhysX cloth feature has been deprecated in PhysX version 3.4.1
See also:
PxCloth

eARTICULATION_LINK  An articulation link.

See also:
PxArticulationLink

PX_DEPRECATED  A particle system (deprecated).

A cloth.

A particle fluid (deprecated).

Deprecated:
The PhysX particle feature has been deprecated in PhysX version 3.4
See also:
PxParticleSystem
Deprecated:
The PhysX particle feature has been deprecated in PhysX version 3.4
See also:
PxParticleFluid
Deprecated:
The PhysX cloth feature has been deprecated in PhysX version 3.4.1
See also:
PxCloth

eACTOR_COUNT 
eACTOR_FORCE_DWORD 


The documentation for this struct was generated from the following file:



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