APEX Framework: nvidia::apex::TurbulenceDensityFormat Struct Reference

NVIDIA APEX

nvidia::apex::TurbulenceDensityFormat Struct Reference

Density format for Turbulence rendering. More...

#include <TurbulenceRenderCallback.h>

List of all members.

Public Types

enum  Enum {
  DEFAULT = 0,
  UBYTE1 = RenderDataFormat::UBYTE1,
  HALF1 = RenderDataFormat::HALF1,
  FLOAT1 = RenderDataFormat::FLOAT1
}
 Enum of density format for Turbulence rendering.

Detailed Description

Density format for Turbulence rendering.


The documentation for this struct was generated from the following file:

Generated on Fri Dec 15 2017 13:58:41

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