nvidia::apex::TurbulenceFieldType Struct Reference
Render surface field type. More...
#include <TurbulenceRenderable.h>
Public Types | |
enum | Enum { VELOCITY = 0, DENSITY, FLAME, MAX_COUNT } |
Enum of render surface field types. More... |
Detailed Description
Render surface field type.
Member Enumeration Documentation
The documentation for this struct was generated from the following file:
Generated on Fri Dec 15 2017 13:59:24
Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.