nvidia::apex::DestructibleActorSyncFlags Struct Reference
#include <DestructibleActor.h>
Public Types | |
enum | Enum { None = 0, CopyDamageEvents = (1 << 0), ReadDamageEvents = (1 << 1), CopyFractureEvents = (1 << 2), ReadFractureEvents = (1 << 3), CopyChunkTransform = (1 << 4), ReadChunkTransform = (1 << 5), Last = (1 << 6) } |
Detailed Description
Flags for managing the sync state of the destructible actor
Member Enumeration Documentation
The documentation for this struct was generated from the following file:
Generated on Fri Dec 15 2017 13:58:22
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