APEX Destructible Module: nvidia::apex::DestructibleActorSyncFlags Struct Reference

NVIDIA APEX

nvidia::apex::DestructibleActorSyncFlags Struct Reference

#include <DestructibleActor.h>

List of all members.

Public Types

enum  Enum {
  None = 0,
  CopyDamageEvents = (1 << 0),
  ReadDamageEvents = (1 << 1),
  CopyFractureEvents = (1 << 2),
  ReadFractureEvents = (1 << 3),
  CopyChunkTransform = (1 << 4),
  ReadChunkTransform = (1 << 5),
  Last = (1 << 6)
}

Detailed Description

Flags for managing the sync state of the destructible actor


Member Enumeration Documentation

Enum of destructible actor sync flags

Enumerator:
None 
CopyDamageEvents 
ReadDamageEvents 
CopyFractureEvents 
ReadFractureEvents 
CopyChunkTransform 
ReadChunkTransform 
Last 

The documentation for this struct was generated from the following file:

Generated on Fri Dec 15 2017 13:58:22

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