Here is a list of all class members with links to the classes they belong to:
- m -
- materialDesc : FractureTools::FractureSliceDesc , FractureTools::CutoutParameters , FractureTools::FractureVoronoiDesc
- MaterialFrame() : nvidia::apex::MaterialFrame
- MaterialLibrary : nvidia::apex::ExplicitHierarchicalMesh::Embedding
- MaterialNameBufferSize : nvidia::apex::ExplicitSubmeshData
- materialStrength : nvidia::apex::DestructibleBehaviorGroupDesc
- maxChunkSpeed : nvidia::apex::DestructibleParameters
- maxDepenetrationVelocity : nvidia::apex::DestructibleBehaviorGroupDesc
- maxDepth : FractureTools::FractureSliceDesc , nvidia::apex::DamageEventReportData , nvidia::apex::ExplicitHierarchicalMesh
- maxHullFaceCount : nvidia::apex::DestructibleAssetStats
- maxHullVertexCount : nvidia::apex::DestructibleAssetStats
- mBonesPerVertex : nvidia::apex::ExplicitVertexFormat
- mConcavityPercent : nvidia::apex::CollisionVolumeDesc
- mCoordinateSystem : nvidia::apex::MaterialFrame
- mDepthCount : nvidia::apex::CollisionDesc
- meshBounds() : nvidia::apex::ExplicitHierarchicalMesh
- meshIndex : nvidia::apex::DestructibleChunkDesc
- meshMode : FractureTools::MeshProcessingParameters
- MeshProcessingParameters() : FractureTools::MeshProcessingParameters
- meshTriangleCount() : nvidia::apex::ExplicitHierarchicalMesh
- meshTriangles() : nvidia::apex::ExplicitHierarchicalMesh
- mFractureIndex : nvidia::apex::MaterialFrame
- mFractureMethod : nvidia::apex::MaterialFrame
- mHasDynamicBinormals : nvidia::apex::ExplicitVertexFormat
- mHasDynamicColors : nvidia::apex::ExplicitVertexFormat
- mHasDynamicDisplacements : nvidia::apex::ExplicitVertexFormat
- mHasDynamicNormals : nvidia::apex::ExplicitVertexFormat
- mHasDynamicPositions : nvidia::apex::ExplicitVertexFormat
- mHasDynamicSeparateBoneBuffer : nvidia::apex::ExplicitVertexFormat
- mHasDynamicTangents : nvidia::apex::ExplicitVertexFormat
- mHasStaticBinormals : nvidia::apex::ExplicitVertexFormat
- mHasStaticColors : nvidia::apex::ExplicitVertexFormat
- mHasStaticDisplacements : nvidia::apex::ExplicitVertexFormat
- mHasStaticNormals : nvidia::apex::ExplicitVertexFormat
- mHasStaticPositions : nvidia::apex::ExplicitVertexFormat
- mHasStaticSeparateBoneBuffer : nvidia::apex::ExplicitVertexFormat
- mHasStaticTangents : nvidia::apex::ExplicitVertexFormat
- mHullMethod : nvidia::apex::CollisionVolumeDesc
- microgridSize : FractureTools::MeshProcessingParameters
- minConvexSize : nvidia::apex::DestructibleRTFractureParameters
- minDepth : nvidia::apex::DamageEventReportData
- minimumChunkSize : FractureTools::FractureSliceDesc , FractureTools::FractureVoronoiDesc
- minimumFractureDepth : nvidia::apex::DestructibleParameters
- minimumRadius : nvidia::apex::DamageSpreadFunction
- mMaterialName : nvidia::apex::ExplicitSubmeshData
- mMaxEdgeCount : nvidia::apex::CollisionVolumeDesc
- mMaxFaceCount : nvidia::apex::CollisionVolumeDesc
- mMaximumTrimming : nvidia::apex::CollisionDesc
- mMaxVertexCount : nvidia::apex::CollisionVolumeDesc
- mMergeThreshold : nvidia::apex::CollisionVolumeDesc
- momentum : nvidia::apex::DamageEventUnit
- mRecursionDepth : nvidia::apex::CollisionVolumeDesc
- mSliceDepth : nvidia::apex::MaterialFrame
- mUVCount : nvidia::apex::ExplicitVertexFormat
- mUVOffset : nvidia::apex::MaterialFrame
- mUVPlane : nvidia::apex::MaterialFrame
- mUVScale : nvidia::apex::MaterialFrame
- mVertexFormat : nvidia::apex::ExplicitSubmeshData
- mVolumeDescs : nvidia::apex::CollisionDesc
- mWinding : nvidia::apex::ExplicitVertexFormat
Generated on Fri Dec 15 2017 13:58:22 Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.