APEX Destructible Module: nvidia::apex::DestructibleAssetStats Struct Reference

NVIDIA APEX

nvidia::apex::DestructibleAssetStats Struct Reference

#include <DestructibleAsset.h>

List of all members.

Public Attributes

uint32_t totalBytes
 total bytes
uint32_t chunkCount
 chunk count
uint32_t chunkBytes
 chunk bytes
uint32_t chunkHullDataBytes
 chunk hull data bytes
uint32_t collisionCookedHullDataBytes
 collision cooked hull data bytes
uint32_t collisionMeshCount
 collision mesh count
uint32_t maxHullVertexCount
 max hull vertex count
uint32_t maxHullFaceCount
 max hull face count
uint32_t chunkWithMaxEdgeCount
 chunk with max edge count
uint32_t runtimeCookedConvexCount
 runtime cooked convex count
RenderMeshAssetStats renderMeshAssetStats
 render mesh asset stats

Detailed Description

Stats for an DestructibleAsset: memory usage, counts, etc.


Member Data Documentation

collision cooked hull data bytes

render mesh asset stats


The documentation for this struct was generated from the following file:

Generated on Fri Dec 15 2017 13:58:22

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