nvidia::apex::UserRenderSpriteBuffer Member List
This is the complete list of members for nvidia::apex::UserRenderSpriteBuffer, including all inherited members.
getInteropResourceHandle(CUgraphicsResource &handle) | nvidia::apex::UserRenderSpriteBuffer | [inline, virtual] |
getInteropTextureHandleList(CUgraphicsResource *handleList) | nvidia::apex::UserRenderSpriteBuffer | [inline, virtual] |
writeBuffer(const void *data, uint32_t firstSprite, uint32_t numSprites) | nvidia::apex::UserRenderSpriteBuffer | [inline, virtual] |
writeTexture(uint32_t textureId, uint32_t numSprites, const void *srcData, size_t srcSize) | nvidia::apex::UserRenderSpriteBuffer | [inline, virtual] |
~UserRenderSpriteBuffer() (defined in nvidia::apex::UserRenderSpriteBuffer) | nvidia::apex::UserRenderSpriteBuffer | [inline, virtual] |
Generated on Fri Dec 15 2017 13:58:41 Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.