nvidia::apex::SubstanceSourceAsset Member List
This is the complete list of members for nvidia::apex::SubstanceSourceAsset, including all inherited members.
| acquireReadLock(const char *fileName, const uint32_t lineno) const =0 | nvidia::apex::RWLockable | [pure virtual] |
| acquireWriteLock(const char *fileName, const uint32_t lineno) const =0 | nvidia::apex::RWLockable | [pure virtual] |
| ApexInterface() (defined in nvidia::apex::ApexInterface) | nvidia::apex::ApexInterface | [inline] |
| createApexActor(const ::NvParameterized::Interface &actorParams, Scene &apexScene)=0 | nvidia::apex::Asset | [pure virtual] |
| createApexAssetPreview(const ::NvParameterized::Interface ¶ms, AssetPreviewScene *previewScene)=0 | nvidia::apex::Asset | [pure virtual] |
| forceLoadAssets()=0 | nvidia::apex::Asset | [pure virtual] |
| getAssetNvParameterized() const =0 | nvidia::apex::Asset | [pure virtual] |
| getDefaultActorDesc()=0 | nvidia::apex::Asset | [pure virtual] |
| getDefaultAssetPreviewDesc()=0 | nvidia::apex::Asset | [pure virtual] |
| getName() const =0 | nvidia::apex::Asset | [pure virtual] |
| getObjTypeID() const =0 | nvidia::apex::Asset | [pure virtual] |
| getObjTypeName() const =0 | nvidia::apex::Asset | [pure virtual] |
| isDirty() const =0 | nvidia::apex::Asset | [pure virtual] |
| isValidForActorCreation(const ::NvParameterized::Interface &actorParams, Scene &) const =0 | nvidia::apex::Asset | [pure virtual] |
| release()=0 | nvidia::apex::ApexInterface | [pure virtual] |
| releaseAndReturnNvParameterizedInterface(void)=0 | nvidia::apex::Asset | [pure virtual] |
| releaseReadLock(void) const =0 | nvidia::apex::RWLockable | [pure virtual] |
| releaseWriteLock(void) const =0 | nvidia::apex::RWLockable | [pure virtual] |
| userData | nvidia::apex::ApexInterface | |
| ~Asset() (defined in nvidia::apex::Asset) | nvidia::apex::Asset | [inline, protected, virtual] |
| ~SubstanceSourceAsset() (defined in nvidia::apex::SubstanceSourceAsset) | nvidia::apex::SubstanceSourceAsset | [inline, protected, virtual] |
Generated on Fri Dec 15 2017 13:58:41 Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.