APEX Framework: nvidia::apex::ClothingSphere Class Reference

NVIDIA APEX

nvidia::apex::ClothingSphere Class Reference

Sphere collision of a clothing actor. More...

#include <ClothingCollision.h>

Inheritance diagram for nvidia::apex::ClothingSphere:
nvidia::apex::ClothingCollision nvidia::apex::ApexInterface nvidia::apex::RWLockable

List of all members.

Public Member Functions

virtual void setPosition (const PxVec3 &position)=0
 Sets the position of this sphere.
virtual const PxVec3 & getPosition () const =0
 Returns the position of this sphere.
virtual void setRadius (float radius)=0
 Sets the radius of this sphere.
virtual float getRadius () const =0
 Returns the Radius of this sphere.
virtual uint32_t getRefCount () const =0
 Returns the number of capsules that reference this plane.

Detailed Description

Sphere collision of a clothing actor.


Member Function Documentation

virtual void nvidia::apex::ClothingSphere::setRadius ( float  radius) [pure virtual]

Sets the radius of this sphere.

Sets the Radius of this sphere.


The documentation for this class was generated from the following file:

Generated on Fri Dec 15 2017 13:58:38

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