NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxTriangleMeshCookingResult Struct Reference

NVIDIA PhysX SDK 3.4 API

PxTriangleMeshCookingResult Struct Reference
[Cooking]

Result from triangle mesh cooking. More...

#include <PxCooking.h>

List of all members.


Public Types

enum  Enum {
  eSUCCESS = 0,
  eLARGE_TRIANGLE,
  eFAILURE
}

Detailed Description

Result from triangle mesh cooking.

Member Enumeration Documentation

Enumerator:
eSUCCESS  Everything is A-OK.
eLARGE_TRIANGLE  a triangle is too large for well-conditioned results. Tessellate the mesh for better behavior, see the user guide section on cooking for more details.
eFAILURE  Something unrecoverable happened. Check the error stream to find out what.


The documentation for this struct was generated from the following file:



Copyright © 2008-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com