NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxSerialization::PxSerialization::PxXmlMiscParameter Struct Reference

NVIDIA PhysX SDK 3.4 API

PxSerialization::PxSerialization::PxXmlMiscParameter Struct Reference

Additional PxScene and PxPhysics options stored in XML serialized data. More...

#include <PxSerialization.h>

Collaboration diagram for PxSerialization::PxSerialization::PxXmlMiscParameter:

List of all members.


Public Member Functions

 PxXmlMiscParameter ()
 PxXmlMiscParameter (PxVec3 &inUpVector, PxTolerancesScale inScale)

Public Attributes

PxVec3 upVector
 Up vector for the scene reference coordinate system.
PxTolerancesScale scale
 Tolerances scale to be used for the scene.

Detailed Description

Additional PxScene and PxPhysics options stored in XML serialized data.

The PxXmlMiscParameter parameter can be serialized and deserialized along with PxCollection instances (XML only). This is for application use only and has no impact on how objects are serialized or deserialized.

See also:
PxSerialization::createCollectionFromXml, PxSerialization::serializeCollectionToXml

Constructor & Destructor Documentation

PxSerialization::PxSerialization::PxXmlMiscParameter::PxXmlMiscParameter (  )  [inline]

PxSerialization::PxSerialization::PxXmlMiscParameter::PxXmlMiscParameter ( PxVec3 inUpVector,
PxTolerancesScale  inScale 
) [inline]


Member Data Documentation

PxTolerancesScale PxSerialization::PxSerialization::PxXmlMiscParameter::scale

Tolerances scale to be used for the scene.

PxVec3 PxSerialization::PxSerialization::PxXmlMiscParameter::upVector

Up vector for the scene reference coordinate system.


The documentation for this struct was generated from the following file:



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