NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxBoxControllerDesc Class Reference

NVIDIA PhysX SDK 3.4 API

PxBoxControllerDesc Class Reference
[Character]

Descriptor for a box character controller. More...

#include <PxBoxController.h>

Inheritance diagram for PxBoxControllerDesc:
Collaboration diagram for PxBoxControllerDesc:

List of all members.


Public Member Functions

PX_INLINE PxBoxControllerDesc ()
 constructor sets to default.
virtual PX_INLINE ~PxBoxControllerDesc ()
PX_INLINE PxBoxControllerDesc (const PxBoxControllerDesc &)
 copy constructor.
PX_INLINE PxBoxControllerDescoperator= (const PxBoxControllerDesc &)
 assignment operator.
virtual PX_INLINE void setToDefault ()
 (re)sets the structure to the default.
virtual PX_INLINE bool isValid () const
 returns true if the current settings are valid

Public Attributes

PxF32 halfHeight
 Half height.
PxF32 halfSideExtent
 Half side extent.
PxF32 halfForwardExtent
 Half forward extent.

Protected Member Functions

PX_INLINE void copy (const PxBoxControllerDesc &)

Detailed Description

Descriptor for a box character controller.

See also:
PxBoxController PxControllerDesc

Constructor & Destructor Documentation

virtual PX_INLINE PxBoxControllerDesc::~PxBoxControllerDesc (  )  [inline, virtual]


Member Data Documentation

Half forward extent.

Default: 0.5

Referenced by copy(), and isValid().

Half height.

Default: 1.0

Referenced by copy(), and isValid().

Half side extent.

Default: 0.5

Referenced by copy(), and isValid().


The documentation for this class was generated from the following file:



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